So I've been following this since the playtest, and I gotta say, it's every bit as good as I expected. I was hoping for combat to get fixed, but with spheres of might, we've got so many options and ways to do that with tons of utility that you won't see in core. The math on it is also solid, making it play well at just about any table, as well as being super newbie friendly. This is my new combat system along with spheres of power, and I could honestly just see using these two books for any game I run.
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