A game filled with a grand mix of Japanese culture and action-adventure, TBZ plays like a kabuki play filled with high-tech war as the backdrop. The game-play is based on a simple resolution mechanic with an abundance of strategic play options. There is room here for tons of role-play that dove-tails expertly with strategic play in combat (or any conflict).
Characters have access to some very interesting and engaging abilities and powers to give them a niche (even if they all play the same template). Players, meanwhile, have access to mechanical strategies to help them engage in the story as a way of fueling their successes in their exploits. Balance what matters to your character with how well you play to those desires, and you gain the ability to push the envelope when you need to.
The setting is a toolbox for building exciting situations of which the PC group become the very center. Games play fast and have a act and scene structure that emulates a Kabuki play while also channeling the characters' development during the story. Fast-paced and energetic play results from rules focused on that end. I recommend this game highly!
[5 of 5 Stars!]