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The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II $3.00
Publisher: Art of War Games
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by Brandon B. [Verified Purchaser] Date Added: 01/18/2013 15:20:59

The Good Cost is $3.00, what do you get for that? 23 Pages of a campaign system, 12 scenarios, both Terran and Synod forces, not only a break down of the ground companies, but also the Terran ships.

The Bad I have never played Full Thrust, Dirtside II, or Stargrunt II, so as a newbie, I have a hard time figuring out what is a Dirtside unit or a Stargrunt unit. As far as the Full Thrust side of it goes, You have all the Terran ships you need for this, but you have to use the destroyers, cruisers and the scoutships from the FT rule book for the Synod player.

The Ugly Pages 21 and 22 have two of the SSD for FT slightly off, not enough that it makes the ships unplayable, but it is just a bit unsightly.

Overall Overall a great book for the price. You get most everything you need to get this campaign started. It is put together pretty well, only the two noticeable page errors. If you play Full Thrust, Dirtside and Stargrunt, this would be a great way to get a new campaign started. The issues with me not knowing the difference between a Dirtside unit or a Stargrunt unit, is just my ignorance of the games in questions.



Rating:
[4 of 5 Stars!]
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The Alpha Centauri Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II
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