The nine tracks that make up this “soundtrack” to a nonexistent movie are short (the longest tops out at 3:42, and all nine tracks combined last fewer than 25 minutes), simple, and repetitive. Even the “Main Title,” the most complex of the compositions, consists essentially of the same chord progression over and over. This can actually be beneficial at the gaming table, where you want to be able to loop a track under your scene and then forget about it until it’s time to change to another track. However, for listening out-of-game, it gets tedious quickly. Given the brevity and relative simplicity of the tracks, the price point may be just a tad high (by a dollar or two). The ID3 tags are well-populated (something that some game music publishers overlook), and album art is even embedded in the MP3s (something that most game music publishers overlook). All in all, “Ghost in the Graveyard” isn’t something you’re likely to listen to for pleasure, but it’s a reasonably good investment for scoring horror or suspense RPGs.
Rating: [3 of 5 Stars!] |