Bought it, read it, but never found it worth running.
This adventure is based entirely around the conflict of a set of NPC's. To run this as intended you need to be an exceptional GM. Or at least be a great voice actor. With out beeing able to play out wierd conflicts between NPC so that the PC find them interesting and try to brake up the fight/argument I think this is not going to work.
I'm playing around with the idea of turning this into a one-shot by using the NPC's as pre-generated PC and letting the players sort out the conflict, and the GM taking the role that was intended for the players.
[2 of 5 Stars!]