The design work on this game is fantastic. It retains some elements of PbtA but largely is doing its own thing. I love that lots of elements are player facing, I love that there is an emphasis on the players emotions. And just the inclusion of the headspace tech gives the players the fictional justification to chat with one another that always happens with table banter anyways.
You can tell the game has been playtested a lot, there's multiple actual plays out there to prove it. There's a lot of love that went into the project and lots of people contributing that obviously cared as much as the designer. I'm also a huge fan of cyberpunk, so couldn't wait to get my hands on this once I'd heard of it.
[5 of 5 Stars!]