This is a collection of adventures that takes the characters around the world. Adventures are harder to review than games in general since the real proof in both is the playing. Adventures only more so. This book contains four separate, but loosely connected adventures.
Each one also contains some added crunch or rules to the game. We get Faith and Miracles, Horror, Infection and Sanity, New Sorcery Rituals, Artifacts and Vehicles and lastly (what might be the most fun) some Martial Arts powers.
No spoilers, but if you need some ready to go adventures then this is the book you want.
[4 of 5 Stars!]