A skill based system for adding sinister summoning to your games. Contains a breakdown of all the relevant skills which would be needed to have characters calling up and interacting with outsiders. They are backed up by feats that control access to this powerful new resource.<br><br>
<b>LIKED</b>: The rules for sacrifices, which could have gone over the top, are succinct and useful without enough detail to get into trouble. Also has ideas on summoning circles and the use of true names.<br><br><b>DISLIKED</b>: Without a mechanism to acquire additional skill points for use in these skills, other skills will suffer and lag behind non-diabolist characters. There is no role for existing skills like Knowledge (Arcana) or even Perform (dance or sing) for rituals or Craft (visual art) for drawing magic diagrams. In line with this, there are no provisions for skill synergy among the new skills or between new and old. <br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>
Wertung: [4 von 5 Sternen!] |