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Shaintar: Legends Arise $24.99
Publisher: Savage Mojo
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by JR T. [Verified Purchaser] Date Added: 12/20/2013 15:34:06

I am sharing why my favorite game was created and why it is my favorite game. This testimonial is what I love about Shaintar, so anyone and everyone has permission to quote me and talk about it to get word of the Kickstarter out there. That’s why I put so much work in this post, because I am hoping that people sense my passion as I talk about Shaintar below, and that it’s so strong they are motivated to give it a try, and that is why I am going so far as legally relinquishing all rights and claims to the material on this page. This means this testimonial belongs to all people in general, the public, aka: Public Domain!

This is a quote from the game’s creator: “I created Shaintar, not for Adventurers. Not for perfectly-balanced parties of Dungeon Delvers. Not for Self-Centered Rogues and Murder-Bent Warriors. Shaintar is a land for Heroes. Shaintar is a crucible of Legends. Leave the dungeons for the grave robbers and the mercenaries. You have greater, finer things to do.” ~ Sean Patrick Fannon also described his game as: “The world of Shaintar is not a place for killing kobolds for their copper pieces. The world of Shaintar is for Heroes. More than that, it is for Legends. LEGENDS. NEVER. DIE.” Now I am going to share my views of the game:

Shaintar lets you be part of something different. Just look at their KickStarter where everyone who backs it, even for a single dollar, gets to name someone for one of the books. We’re not talking just a mention; you get a full NPC including name, description, and stated! Talking about making you part of the game, I have never seen a setting so inclusive, nor a designer so daring! And if that don’t get your fire started then your wood’s wet. It truly is Epic, just look at their “Justice and Life” campaign that ties directly into the ongoing “living” style campaign Sean Patrick Fannon is running at cons everywhere, as well as online via the Roll20 Virtual Tabletop System and Google Hangouts. This is the campaign site for the whole thing: https://sites.google.com/site/justiceliferoll20/home There are also the Shaintar All Stars who are all daring and determined experts in the gaming industry: http://www.evilbeaglegames.com/products/shaintar/the-shaintar-all-stars/ They actually listen to their players and create what we want. Just look at the discussions on the pages linked here. That’s level of customer inclusion is not just rare in games, it’s rare in life! To do this, Shaintar has evolved from a game to a community. Community links thorough this article! This has made it the most inclusive game I’ve ever had the pleasure of playing. Even if you don’t want to play with the Savage World rules, they will help you customize the Shaintar setting to the rules that YOU WANT TO PLAY! I’ve already seen this a few times. This means Shaintar is freedom, and other games feel like a dictatorship when compared to it. Most of my adventures in Shaintar have taken place in towns, free from the restraints of having to mug Kobolds in yet another dungeon. This is another way Shaintar shines, not only do you have these epic battles in cities, fields, forests, swamps, etc… but if you are craving that consistent nostalgia of a Dungeon Delve; you have that option too! Here’s more information a specific example of one of these bonus options you can expect: http://www.kickstarter.com/projects/1473667415/mythical-lairs-the-next-step-in-dungeon-terrain/posts/532958?ref=email&am-
p;show_token=2d5bbed6a380a8c9

This is why I love this game. And this is why I am asking that people share and like this content.



Rating:
[5 of 5 Stars!]
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Shaintar: Legends Arise
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