I'll start this off by saying that I don't own Agents of S.W.I.N.G. (the book that this product is a supplement for). Instead, I picked this title up to mine it for ideas on running games with teenagers as the main protagonists as well as to see what advice it offered on running simplified RPGs for children, especially girls.
There are some good ideas here, both for someone interested in running games for children and having teenage characters in their games. There is a nice discussion on Saturday morning cartoons, and how to attempt to capture that genre in a game. Although specifically created for the FATE, the stunts, flaws, and powers found in this book are easily adapted to other systems.
This title interested me enough to where I'm considering getting Agents of S.W.I.N.G. There are a few typos in the text and a few of the sample characters are a bit too close to the source material the book is taking it's inspiration from, but those flaws are easily overlooked given the rest of material.