Highlights of KQ19 (or what I liked) :
- A complete character class for Pathfinder, moral knife-edge White Necromancer - an "enlightened" breed of necromancers as opposed to the "foul, twisted individuals obsessed with corruption and death." Which made me grin. Bad necromancers, bad!
- An article by Monte Cook on making races more "flavourful" deserves a mention because he suggests that "Elves never get dirty." could be an actual class feature. Cue: blood and mud splashed heroes looking over at the sparkling-clean elf, picking something from under a nail.
- A pick up and play d20 style solo text entitled "Aneela, Human Cleric - Party of One"
There's also articles with cool ideas about traps and playing characters as werewolves (I've noticed on my travels that people like werewolves, when they're not going on about zombies or vampires, pirates or combinations of...).
Although Kobold Quarterly mainly caters for Pathfinder and 4E, I'm often supprised at how transferable many of the ideas are, for example, the article about Magic Items Shops would be relevant to almost any fantasy RPG running mid to high level campaign - also the Midgard settings article could customise most locales.
My PDF copy was a free review copy, but I think if you're shopping for inspiration it's worth the $5.99 it's selling at on DriveThru.
KQ19 - Slick, professional, inspirational, good teeth, class act all around. :)