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Grunt - Roleplaying in the Vietnam War $6.99
Average Rating:4.2 / 5
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Grunt - Roleplaying in the Vietnam War
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Grunt - Roleplaying in the Vietnam War
Publisher: Zozer Games
by A customer [Verified Purchaser]
Date Added: 04/03/2016 15:10:43

Good introduction to VIETNAM ERA terms and keywords. GRUNT is a good resource for running encounters involving unseen ambushers. I use it as a resource for creating ambushes (lots of ambush inspiration and good introduction to how a weaker force engages a more powerful force) and running gaming-as-war style rpgs. Gritty, dark style of play that reflects some of the horror of the period. Simple and effective mechanic for handling the stress of combat and horror of war.



Rating:
[4 of 5 Stars!]
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Grunt - Roleplaying in the Vietnam War
Publisher: Zozer Games
by Michael C. [Verified Purchaser]
Date Added: 10/19/2012 09:58:35

I purchased this game a couple of months ago, and have been able to run two one-shot scenarios and a PBP campaign since that time. The rules are excellent in that it is very simplistic. Combat is broken down into Direct Fire and Area Fire. Direct Fire means you're shooting at something you can see, and Area Fire means you're just going full auto into a designated area.

The Stress rules really help to give the characters, even NPCs, some depth to them. Not everyone can be a hero, and you're just as likely to hit the dirt when things go South. There are also rules for artillery fire, and an in-depth discussion of how a mission works for the boys of the 1st Cavalry (the PCs). The mission seeds given are great, though I haven't run any myself.

My only problem is that in the PBP campaign I ran, getting the true 'feel' of terror in the jungle didn't cross over as well. In my opinion, it's something that could cross over a lot better in a face-to-face game, letting the spur of the moment and real 'in-the-room' tension get to your players.

All in all, a fantastic title for those looking for a gritty Vietnam-era tabletop game. I'd highly recommend it.



Rating:
[4 of 5 Stars!]
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Grunt - Roleplaying in the Vietnam War
Publisher: Zozer Games
by Antonio M. [Verified Purchaser]
Date Added: 06/08/2012 12:43:57

This game is one of the best historic rules books I have ever read. By far the best post WWI, pre-terrorism war game I've read. I know that's kind of a narrow area, but it still counts for something. This game has a nice and easy system that players, especially beginners, will enjoy. I also like how it groups the equipment and explains some of the rules. One final thing I liked about it is the stress factor. This makes war seem so real that your player, in some of the first attacks, will actually be scared out of his mine and hide, drop to the ground, panic, etc. This takes away the seasoned veteran attitude that most games have that when you're in your first combat, you basically can be the hero and are no different than your superior officers in that you have the same bravery and willingness to go into the fight and dominate. Now you can do that in this game if you're lucky, but most characters will panic and be scared like real people would in their first few combat situations. A few things I didn't like about this game is that, even though the equipment is nicely organized into groups, it doesn't have a ton of different specific weapons with different stats, it's just groups. Also, it's a simple system so it's not very in-depth. Those are the only two reasons why it didn't get 5 stars. I would definitely buy this game if you're looking for a fun war game, especially if you want one set in Vietnam. Honestly, I would just buy this system for the stress system itself because you can integrate that into other games you play to make it more realistic.



Rating:
[4 of 5 Stars!]
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Grunt - Roleplaying in the Vietnam War
Publisher: Zozer Games
by Andrew S. [Verified Purchaser]
Date Added: 07/01/2011 01:35:46

I bought this rpg last week and while I have not played it yet, I am already impressed. The rules are simple, but inspired. The tension mechanics and area fire rules mean the game can be played in a way that means the stress of jungle combat is central to the story rather than just being a 'shoot em' up'. I also love the way that characters earn 'stories' that can be used to help reduce stress. The suggested scenarios (using Doors songs as titles for the adventure!) are all interesting and focus on a dilemma that faces the characters rather than falling into the trap of just repeating itself. I only hope there is more to come. It would be cool to have more adventure seeds etc.

Now I just can't wait to play. I can also see that you could use the rules for other theatres of conflict too.

Excellent value...



Rating:
[5 of 5 Stars!]
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