Atarin's Delve is a short Labyrinth Lord adventure for 1st to 3rd level characters. In the adventure the characters are summoned to assist an archaeologist from excavating some caves, and assess the threat, if any, that the excavations might pose to the archaeological team. The adventure is a location-based dungeon crawl, although the ramification of the characters' actions have wider consequences as they get involved in the events of the adventure. Presentation of the product is fair, with some decent maps and artwork, and overall reminiscent in style of typical old-school adventures. Writing, editing and layout are all good, blending together to make a well-presented product.
Atarin's Delve is a short adventure straight out of the pages of Doctor Who. The characters are summoned to investigate some caves ripe for archaeological exploration, but naturally by the time they arrive things have taken a turn for the worse, and the PCs are thrown into the fray of strange events and dark cults right from the start. The monsters that form the core of the threat are fantastic and creepy, and creative LLs will have a lovely time scaring the living daylights out of the players. The whole atmosphere created in the adventure is very good, with the monsters neither here, nor there, but seemingly everywhere. The scenario offers plenty of opportunity for roleplaying with the various factions involved in the excavations, all the while trying to ascertain the nature of the threat and deal with a sinister foe with abilities far beyond the norm. I really liked the blend of roleplaying and combat in this adventure, and in particular the wonderful use of a location and the new monsters presented in the product. This is the kind of adventure that can be a real blast, and really haunt the PCs as they struggle to cope with things happening around them.
I was particularly pleased as well by how much the adventure has going for it in terms of continuation. By this I mean that there are plenty of wider consequences for the PCs actions in this adventure, and they may inadvertently start themselves off on a path to danger they may not be aware of at the time. The adventure is well constructed, with clever and detailed NPCs with opposing motivations that could lead to interesting conflict. Overall, an adventure that should be great fun to run for both players and LLs. Another good product from Small Niche Games. Taking adventure writing to another level.