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Trail of Cthulhu: Not So Quiet $5.95
Average Rating:3.7 / 5
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Trail of Cthulhu: Not So Quiet
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Trail of Cthulhu: Not So Quiet
Publisher: Pelgrane Press
by Oliver K. [Verified Purchaser]
Date Added: 10/27/2015 08:14:01

I had the chance to run "Not So Quiet" on a convention, only noticing it flaws while running it. I can't imagine running it anywhere but a con simply because it's hard to follow up on and so isn't suited much for being woven into a longer narrative.

Players did not really buy very much into the horror which may be a bit subtle to begin with. Their explorations did not necessarily follow the suggested outlines or find much of the connections and clues suggested in the adventure. As a clear plus for the adventure is that it did not matter sooo much if you found everything out because getting the players into the ending is not too hard, making it even more suitable for convention play.

On the plus side, the opening scene is very strong and can be staged to great effect. The same is true for the finale which engages players to enter into shared hallucinations and provides some good roleplaying and playacting opportunities.

The layout, as often with "Trail of Cthulhu" releases, is a wall of text divided in columns with little to ease the eye. Illustrations are few and of the very few in there one is even repeated. Maybe one picture in five pages. No visuals for the pregens or major NPCs. The adventure still benefits from the basic framework and structure most "Trail of Cthulhu" modules have which aids GMs.

There are many excellent adventure modules for "Trail of Cthulhu". "Not So Quiet" is below par in comparison to several others but may be of interest for groups which might want to explore the time period of the Great War instead of the usual 1920s fare from "Call of Cthulhu" or 1930s time frame of "Trail of Cthulhu".



Rating:
[3 of 5 Stars!]
Trail of Cthulhu: Not So Quiet
Publisher: Pelgrane Press
by NB N. [Featured Reviewer]
Date Added: 01/24/2011 20:29:22

Yet another successful scenario for Trail of Cthulhu. The players are either injured men/women or posted military personnel in a hospital on the front lines in World War I. Everything is not as it seems as forces move to carry out nefarious plans. The players must do what they can to stop the evil or die trying (or go insane). Filled with flashbacks and scenes for both the injured and the posted, everything converges as the players learn the horrible truth. ToC is an easy system to learn and play. The pregenerated scenarios with characters to boot are a great way to get new players into the game and cut your teeth on a new system. Give it a few reads through and you are ready to go. I love the adventures for ToC because they're always interesting and you always get your money's worth.



Rating:
[5 of 5 Stars!]
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