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Good Little Children Never Grow Up (4e) $3.45
Average Rating:4.5 / 5
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Good Little Children Never Grow Up (4e)
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Good Little Children Never Grow Up (4e)
Publisher: Sneak Attack Press
by Chris [Verified Purchaser]
Date Added: 08/24/2022 18:49:35

This was a fun mini adventure. The visions that you had the players act out or see were a nice touch.



Rating:
[4 of 5 Stars!]
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Good Little Children Never Grow Up (4e)
Publisher: Sneak Attack Press
by Glenn T. [Verified Purchaser]
Date Added: 01/27/2013 16:11:41

A great mod! My players did not expect this at all considering some of the other canned adventures we had been playing. Some were actually freaked out.

I loved it!



Rating:
[5 of 5 Stars!]
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Good Little Children Never Grow Up (4e)
Publisher: Sneak Attack Press
by Eric M. [Verified Purchaser]
Date Added: 07/11/2012 14:24:32

I used this adventure to introduce a complete RPG newbie to the game (along with 4 veterans who'd never played this module before). It was an absolute blast - the handouts really allow everyone to get immersed in the story. My players split up and wandered the house alone based on the different handouts each one was given!

This adventure is definitely worth the money and is probably in my top 3 adventures for atmosphere, player involvement, and fun. I recommend putting some creepy ambient music on in the background while you're playing it.



Rating:
[5 of 5 Stars!]
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Good Little Children Never Grow Up (4e)
Publisher: Sneak Attack Press
by Dirk B. [Verified Purchaser]
Date Added: 09/15/2011 03:59:03

This adventure provides you with a very creepy scenario. Okay, essentially it's just a haunted house, but the encounters are very well designed and enforce the feeling. My players became really invested in the story and actually cared for the children.

The provided hook for the adventure is nothing to write home about and the first encounter outside of the house has no bearing on the development whatsoever. Due to this it's easy to place the material in another context, e.g. in a city in your campaign.

The spooky atmosphere is enforced by assigning each player character some kind of role. The player receives hand-outs according to his character's role, so the players don't share the same information.

The monsters are variations of the standard ones in the official Monster Manuals. Thus, we are given the full write-ups for the critters but can't use the online Compendium or Monster Builder to further process the data.

So we have well-designed encounters, a creepy atmosphere, a plethora of well-written hand-outs and lots of spooky special effects (so to say) in a haunted house. Good Little Children Never Grow Up is a sure winner!



Rating:
[5 of 5 Stars!]
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Good Little Children Never Grow Up (4e)
Publisher: Sneak Attack Press
by Benjamin B. [Verified Purchaser]
Date Added: 06/29/2011 21:44:16

Fun adventure and well worth the few bucks to buy it, probably worth at least double the price. The player handouts really kept things interesting, made suspense for the players and helped tell a compelling story. I was able to really get every body doing more roleplaying as opposed to roll-playing, which is cool. My crew are normally pretty hack and slash, but they had fun with the non-combat portion of this adventure. Plus, I had a lot of fun DMing it.

My only critique was that the last battle was fairly unbalanced. The final boss did not pose much of a challenge for my party and I had to fudge her into not being destroyed the first time she was dropped to zero HP. Still, my players and I had a great time. Excellent adventure!!!



Rating:
[4 of 5 Stars!]
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Good Little Children Never Grow Up (4e)
Publisher: Sneak Attack Press
by Tracy M. [Verified Purchaser]
Date Added: 11/09/2010 10:46:52

Very good, very creepy adventure. Lots of detail background detail and well put together encounters.

Since there are no details for the nearby town, you have to flesh it out on your own, but that can work to your advantage, making this an adventure that fits almost anywhere.

My players loved the player hand outs and how that whole thing worked. I found them to be a bit of a pain in the neck, to keep them all together and organized, but they were totally worth it in the end.

I definitely recommend this. You'll have to add a few things to fully flesh it out as a stand alone (nearby town, more detail on some possible loot, etc...) but the inherent creepiness makes it more than worth the price.



Rating:
[5 of 5 Stars!]
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