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Libri Necromatica $3.96 $2.38
Average Rating:3.5 / 5
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Libri Necromatica
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Libri Necromatica
Publisher: Three Sages Games
by Alex L. [Verified Purchaser]
Date Added: 09/24/2011 17:18:17

I believe that the necromancer archetype has sadly fallen by the wayside in 4e, so i was naturally excited to find this PDF, however it has two or three things that need to be revised.

First there is the artwork, Most of it is pretty good (i especially enjoyed the image on the cover) but i'm not really sure that CGI art is appropriate for a role playing game supplement.

The second thing that kind of bothered me was the whole "Davey Jones" undead pirate thing. The concept just seems silly sitting next to the other stuff in the book, like it was tacked on in the editing process. I would seriously just cut the idea out of the book altogether.

Some of the wording in the implements section is a bit confusing, but if you just assume normal implement rules,hybrid implements rules and ignore the hybrid talent option everything should work out fine.

The class IS presented as a half class, or a multiclass option, but since I've always considered necromancer an offshoot of a wizard i dont really see this as a problem. If you want a full class necromancer just Hybrid the necromancer with a wizard and reflavor some of the wizard spells. (or ,even better, if you own heroes of shadow choose some wizard spells from that)

I think that this is a decent book that has a few faults, but has some great ideas. The class seems balanced, the powers look really neat, and (with one exception) the paragon classes sound really cool. Like i said you have to change some of the wording in the implement sections but all in all it seems to be a very playable and balanced class.



Rating:
[4 of 5 Stars!]
Libri Necromatica
Publisher: Three Sages Games
by Timothy B. [Featured Reviewer]
Date Added: 09/01/2010 16:44:07

One of the first Necromancers for the 4th edition D&D game. The class is more of a half of a class in truth. There are powers here and are designed for the multi-class and hybrid class rules. Some powers are written to take advantage of one trait or another; Intelligence or Charsima for example. Other powers are certainly Arcane in nature, so one could use this Necromancer as one uses the Illusionist in 4e. The powers look mostly balanced if sometimes a bit underpowered in cases. There are some paragon paths that only seem loosely contected to the idea of necromancy (a pirate for example) and there are some necromatic monsters and magic. The art is CGI 3d images like the cover and not bad. The text is clear adn easy to read and well written.

Good: Finally nice to see a necromancer class and one that seems to be very playable.

Bad: It is only a half-class. While that really is not a big deal if you plan to do a lot of multi-classing and/or hybrid classes. Clerics, Warlocks and Wizards are good choices.

Final: Great ideas for an NPC, but in the end I wanted more.



Rating:
[3 of 5 Stars!]
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