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Shadowrun: Run Faster (Second Printing)
Publisher: Catalyst Game Labs
by Sean H. [Featured Reviewer]
Date Added: 03/26/2015 16:40:59

Shadowrun: Run Faster provides a wealth of options and tools for character development and customization, broadly expanding the choices available for metatypes, qualities and more while also provides background information on the world that can be used to enhance roleplaying. While it is a little disorganized, overall Run Faster is an immensely useful sorcebook primarily for players but GMs will find much to use as well.

Shadowrun: Run Faster, is a Core Player Handbook for the 5th edition of Shadowrun, so what does that mean? It means that this book is full of character options, discussions and variant systems to all for greater customization and understanding of the character and their role in the Shadowrun world.

The book begins with one of the ubiquitous fiction sections, then it looks into what life is like for the various sorts of people (corporate, streets, and so on) in the Shadowrun world who become ‘runners, some general advice on working with others and general discussion of how to rounds out a character to make them more ‘real’ by understanding where they are from and what they want. But also some notes on this being a social game and advice on making characters that will play with others because that is more fun for everyone.

Next is a discussion of codes of honor (to be used with the disadvantage of the same name) ranging from Bushido to White Hat Hackers. This section provides some excellent tools for adjudicating codes and roleplaying with them.

The Spice of Runners’ Lives discusses odd jobs for odd employers to give more variety to runs and also includes an (all too brief) section about playing other styles of games, such as playing as a DocWagon HTR team or cops. Still, some fun ideas here and equally useful for GMs and players.

The More Than Skin Deep looks at the various metatypes (and other groups like shifters and the augmented) and how their culture has evolved and how it impacts outsiders (like runners). Not sure if I am sold on the biology is culture argument (except for maybe shapeshifters) but still a useful window on what being a “X” is like in the world.

Construction Kits provides optional character construction routes: pure point buy, the “sum to ten” method and life modules, which builds a character by building their background from childhood onto the start of play. I very much like the life modules system as it makes one think about the character as more than just a collection of game stats.

The Mess of Metahumanity expands the horizons for metatypes and provides rules for metasapients (such as centaurs), changlings and shapeshifters and a considerable number of metagenic qualities (both positive and negative) to customize characters who were affected by the SURGE. While Into the Night provides rule for playing the infected, vampires (and all their variants) and ghouls. Probably a section that one should be cautious with however.

As You as You Can Be brings in a number of new positive and negative qualities (including my favorite, Day Job) which give a lot of ability to customize characters, which I always think is a good thing in addition there are eight new archetypes (running from burned company man to undercover cop) which take advantage of the new qualities.

Who You Know is all about the care and feeding on contacts, including how to pay them for their services, and a new Organization Contact option. Random tables for quickly fleshing out contacts are included along with around 45 new contacts. All useful things for expanding the knowledge web of the characters with useful guidelines for the GM to keep it managed.

Bosses and Betrayers talks about employers and the hazards of dealing with them. It has some good breakdowns on what to expect from various sorts of employers (corps, criminals, amateurs and so on). Again, useful for both players and GMs. A Dump of One’s Own looks at where the runners live and adds more detail, if you want to use it, to the lifestyle choices of the characters. Finally, Pack your Kit rounds out the book with a few dozen standard load outs of equipment for everyone from stylish suits to combats bikers, good for quickly figuring out what you need or what an NPC has to hand.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Shadowrun: Run Faster (Second Printing)
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Troll Hide: Regenerating Giants Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:35:43

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Trollhide, Regenerating Giants Reskinned, begin with Kinsman’s reminiscences about the dangers of trolls (having lost a PC to one) and on how they can be difficult to use. Here there are immature trolls, mixed-breed (ogre and fey) and, the most dangerous of all, troll mothers. A good variety of vicious trolls.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Troll Hide: Regenerating Giants Reskinned (PFRPG)
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Serpentfolk Hide: Snakemen Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:35:04

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Serpentfolk Hide, Snakemen Reskinned, are serpentfolk in the Swords and Sorcery mode, proud (or degenerate) descendants of a once-advanced and mighty empire. The serpentfolk here are useful leaders and specialists, providing direction to the other serpentfolk in their dark and sinister plans.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Serpentfolk Hide: Snakemen Reskinned (PFRPG)
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Ratfolk Hide: Humanoid Vermin Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:34:19

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Ratfolk Hide, Humanoid Vermin Reskinned, looks at the neglected ratfolk, fitting them in at the edges of society and civilization with their own plans and rulers. A good mix of leader types for ratfolk and the exceedingly creepy plague children (which need to be converted into a proper swarm). If you have a place for ratfolk in your campaign, this will give you some interesting ideas to work from.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Ratfolk Hide: Humanoid Vermin Reskinned (PFRPG)
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Ogre Hide: Giants Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:31:09

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Ogre Hide, Giants Reskinned, these ogres are nasty, brutish and . . . well, just nasty and brutish. They form the brute squad of the humanoid ranks forking as living weapons for others, with the smart ones forming their own groups to get more nastiness done. These are the monsters from fairy tales that will grind your bones to make their bread or worse. Useable for a wide variety of situations when the GM just needs something that hits hard.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Ogre Hide: Giants Reskinned (PFRPG)
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Lizardfolk Hide: Reptilians Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:30:23

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Lizardfolk Hide, Reptilians Reskinned, places lizardfolk firmly in the lost world / mysterious tribe role among ruins of once great civilizations and dinosaur tradition. So, if you like those sorts of things in your campaign, you will find useful creatures here.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Lizardfolk Hide: Reptilians Reskinned (PFRPG)
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Kobold Hide: Small Reptilians Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:29:32

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Kobold Hide, Small Reptilians Reskinned, in this version, Kobolds are servants of dragons, acting as household staff, an interface between dragons and visitors and all around hard workers for their draconic masters. Here there are outcasts, workers and even a physical combat oriented kobold, an interesting variety.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Kobold Hide: Small Reptilians Reskinned (PFRPG)
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Hobgoblin Hide: Alternate Orcs Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:28:47

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Hobgoblin Hide, Alternate Orcs Reskinned, Kinsman’s hobgoblins are from an alternate reality, where orcs are a form of goblin and they hate the orcs of this reality for stealing their name. They are discipled and militaristic, using tactics and allies to make up for their limited numbers. They should present a good challenge to those who enjoy tactical puzzles.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Hobgoblin Hide: Alternate Orcs Reskinned (PFRPG)
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Goblin Hide: Toothy Tricksters Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:27:48

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Goblin Hide, Toothy Tricksters Reskinned, for Kinsman goblins are “the cockroaches of the humanoids” living in the abandoned corners of the world and preying upon others by stealth and deception as they are too weak to win a stand up fight, so they cheat instead. The goblins here range from disgusting mutants to abandoned undead and subtle and clever tricksters but all will betray you as soon as look at you, so beware.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Goblin Hide: Toothy Tricksters Reskinned (PFRPG)
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Gnoll Hide: Hyenamen Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:26:41

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Gnoll Hide, Hyena-Men Reskinned, these demon-worshipping hyena kin serve as the ultimate scavengers in Kinsman’s version, they leave nothing to waste but also enjoy inflicting suffering, these gnolls will laugh as you die in pain and then make use of all of your flesh and bones. It is an interesting mix of undead, demon-blooded and other gnoll variants designed to challenge adventurers expecting more traditional gnolls.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Gnoll Hide: Hyenamen Reskinned (PFRPG)
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Drow Hide: Dark Elves Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:25:31

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Drow Hide, Dark Elves Reskinned, Kinsman focuses upon the Dark Elven love of power and immortality and the ability of the Drow to work together to oppose outsiders, these elves are willing to embrace undeath to continue their quest for dominance among their rivals and against their enemies. It is a good fit for the most sinister of elves and includes those who willingly chose to survive after death and those whom unlife was forced upon.

It is also nice that many of the Monster Hide products comes in PDF, epub, mobi and png formats so you can use the optimal file for whatever sort of reader you are using.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Drow Hide: Dark Elves Reskinned (PFRPG)
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Bugbear Hide: Fuzzy Goblins Reskinned (PFRPG)
Publisher: Dancing Lights Press
by Sean H. [Featured Reviewer]
Date Added: 03/14/2015 16:24:24

The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Bugbear Hide: (Fuzzy) Goblins Reskinned, these bugbears are swamp-dwelling tricksters and friends of bears. It is a good role for them and the bugbears here are quite fun, the bugbear cubs, who operate in adventurous packs, and the champion who is a mistress of traps and misdirection, look especially useful.

It is also nice that many of the Monster Hide products, like this one, comes in PDF, epub, mobi and png formats so you can use the optimal file for whatever sort of reader you are using.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[5 of 5 Stars!]
Bugbear Hide: Fuzzy Goblins Reskinned (PFRPG)
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Monster Movie Matinee
Publisher: Fat Goblin Games
by Sean H. [Featured Reviewer]
Date Added: 12/09/2014 21:28:56

Monster Movie Matinee provides ten new monsters plucked from horror and other movies and able to be dropped into a Pathfinder campaign. While some are probably best suited to one-shot adventures, others could be woven into an ongoing campaign. Pretty much, this product does what it says on the tin, if you want some movie monsters to bedevil your players, this is for you.

Monster Movie Matinee by Fat Goblin Games is a monster sourcebook for Pathfinder featuring versions of famous movie monster for use in your campaign. The monsters range from CR 3 to 11, a good spread, and while most are lone threats several can operate in groups providing a wide range of encounter options.

Each monster gets a two-page spread complete with full color illustration and it is an interesting collection of famous movie creatures and part of the fun is matching the creature to the source (though there is a watching list in the back that spoils all that). The adaption of movie abilities to Pathfinder is quite well done and there is some very nice design work here.

While I would have liked some magic items and adventure seeds tied to the creatures, most GMs probably already have their own ideas how to use them so it is not as much of an issue. A well done and most amusing product.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[5 of 5 Stars!]
Monster Movie Matinee
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The Manor, Issue #7
Publisher: GM Games
by Sean H. [Featured Reviewer]
Date Added: 10/27/2014 09:31:47

The Manor, Issue 7 is a short publication dedicated to the OSR (Old School) branch of fantasy roleplaying. This issue contains the following articles:

Boltswitch's Mobile Potion Emporium, a traveling seller of potions, all done through prose which is an interesting choice. Skinwalker, a trickster/minor shapeshifter class based on the Native American view of Coyote. Short and direct, my have a place in some campaigns. Mirror, Mirror, a selection of rather potent magical mirrors. While I would not use them as written, good inspiration. Trouble in the Well, a short adventure for when you need something to fill time between largest adventures which is always useful. Horrid Caves, a longer adventure exploring a cave network containing things from the distant past and ancient magics. I had great fun running this adventure for my Pathfinder group. Lastly, a Mindflayer Haiku and picture wraps this issue up, disturbing but amusing.

All in all, quite fun and full of tools for OSR (or other fantasy) games.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
The Manor, Issue #7
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Halloween Horrors (Supers!)
Publisher: Soultaker Studios
by Sean H. [Featured Reviewer]
Date Added: 10/22/2014 13:42:17

Halloween Horrors provides six supernatural foes suitable for modern superhero games, though they could easily be adjusted to find modern horror games as well. A good source of inspiration for horror-based adventures, nothing too deep here but the horrors are easy to use and should spark an adventure when you need one.

Halloween Horrors is a selection of six horror enemies for the Supers! RPG. Each monster entry is framed by an entry from the journal of Xavier Stone, Occultist, and his planned confrontation with each creature which is a good conceit (and Xavier gets statted out in the back).

Each horror gets a brief description, an illustration (and an a-frame standee to print in the back) and a plot seed (in a “Terror-tastic Tidbit” sidebar), the actual character sheet for each creature is in a separate section at the back.

It is a good spread with the traditional horror represented by the barghest, nightmares get the Dream Reaver, otherworldly horrors (called “Those who wait Beyond the Veil” here) have the Eye of Phugg and the Ghost of Hollis Whatley, while modern urban horror is represented by the Gingerdead Man (a possessed cookie creature) and the Postman. Though the horrors are all designed for the Supers! System, it is a light system and they should be easy enough to convert over to any other superheroic or modern horror system.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/



Rating:
[4 of 5 Stars!]
Halloween Horrors (Supers!)
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Creator Reply:
Thank you for taking the time to review Halloween Horrors Sean. I appreciate it very much
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