Evil Unlimited? These unabashed villains are an association of deltas who have chosen to put their powers to use for personal gain... and never mind anyone else. A bunch of criminals in other words, although they claim to be mere service providers, facilitators. Now, that's the sort of 'opposition' that you'd normally expect in a superhero game, but as you'll already have seen in Brave New World things are a little bit different. As a delta you either cooperate with an oppressive government or go 'rogue' in some way, as a dissident with Defiance or as an out-and-out villain... or just keep your head down and pretend you're normal, but there's not much of a game in that!
Presented in the standard format of a wealth of in-character material presented as a series of web pages, this time we have landed on the website of Evil Unlimited. They seem to be a sort of organised crime organisation, with a hierarchy and even the concept of earning a paycheque for your villany... Their stated mission is to perform extralegal services at a premium price. They even claim that they won't do assassinations. Hmmm.
These pages, aimed at new recruits into Evil Unlimited, cover the history and philosophy of the organisation, the sort of jobs they take on (including examples of recent or current ones) and some of the major players in the group. Fascinating stuff. Many, if not most, of their agents are freelancers, with only a few of the most trusted becoming full-time employees. You may decide to have the characters pick up the occasional job to make ends meet, or to encounter them on one side or another in whatever incident they're engaged in. There's plenty of scope. Even if you've gone the Delta Prime route, Evil Unlimited ranks high on the Primers' most wanted lists.
The out-of-character material presents some new power packages particularly suited to a life on the wrong side of the law, complete with archetype examples for each one. One of them is a werewolf, the others include forgers, smugglers and even a poisoner package.
The Guide's Handbook section reveals what is really going on within Evil Unlimited, as well as providing a wealth of advice about how to sucker the characters into working for them. There are a few bad guys to meet as well.
Next comes an adventure involving Evil Unlimited all ready to be run. "Evil Is As Evil Does" can be used to introduce characters to the organisation or to embroil them more deeply with it, as suits, and ostensibly involves rescuing a newly-found delta from a transport taking him to New Alcatraz. Naturally, there's a little bit more to it than that...
Finally, the Author's Afterword chats about what inspired the Evil Unlimited concept and how to use it to advantage in your game, as well as a few meanderings about what other projects he's engaged in.
Overall, a fun work with ample potential to put a distinctive spin on your game.