First of all: While not a "typical" OEC (all high-res, crispy detail and text), it's a very good electronic reworking of scanned pages so you do not need to worry about it being blurry or unreadable. It holds the magic of the original Palladium printed books, so... You need not worrying about quality if you want to print it out.
I had the original book, tied to the four turtles games and loved it. Then moved and lost it (along with a boxful of other books, but anyway...). So knwoing that it woudl be remade into a stand alone products thrilled me to no end... Yet, the stores here never got to order it, and exchange rates and shipping charges went high enough to justify not getting it.
Until it was released in PDF form. I am really glad Palladium decided to try out this way of putting out its material for more people to acquire it, as much of its catalogue can finally be bought again.
As far as the book goes, it's self-contained and uses the Palladium System which is quite tweakable and direct, so the learning curve is not a steep one or overly esoteric to people with no prior role playing experience.
There are plenty of choices for players to customize their characters and for the GM to determined the level of technology that's generally available for them to go wild with. But , let's stop pretending: it's really the setting the one that sells you this little book.
The amount of world info is amazing, awe-inspiring and diverse, all nicely interspersed with gaming info, so the reading never gets dull. That 's you learn to play the game and get information on why and how the world works this way.
So as far as post-apocalyptic settings go... this one has to be one of the classics and desreves a place in any rpg enthusiat's ebook collection.
All in all a nice buy at a nice price for 220 pages of true game content!