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Hunter: The Vigil Quickstart (One Year Later) $0.00
Average Rating:3.8 / 5
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Hunter: The Vigil Quickstart (One Year Later)
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Hunter: The Vigil Quickstart (One Year Later)
Publisher: White Wolf
by Aaron B. [Verified Purchaser]
Date Added: 10/31/2012 19:38:36

A little more forgiving then the old hunter, but this quickstart gives you plenty of data, a cohesive plot arc to start with, and basically makes it a lot easier to get started in without other world of darkness sourcebooks.



Rating:
[5 of 5 Stars!]
Hunter: The Vigil Quickstart (One Year Later)
Publisher: White Wolf
by Michael H. [Verified Purchaser]
Date Added: 09/18/2012 18:44:03

"One Year Later" was White Wolf's offering for Free RPG Day 2008. The module is built like a S.A.S. and has everything a troupe needs to play Hunter the Vigil except for 10-sided dice.

The story takes place "one year later" in the city of Pittsburgh and can be played as a sequel to The Hunt (Hunter's other Quickstart S.A.S.) or as a standalone story. Players need no knowledge of what took place in the first module although playing one after the other can enhance the game play experience. Both modules (separate or together) are excellent jumping off points for a chronicle of your design or as a one-shot game. In this story each player will take on the role of one of "Gabreski's Boys" which is the name the cell has taken for itself. The cell is still cleaning up the mess left behind after the events of the previous S.A.S. but now they are down to a single ghoul. The cell wants revenge for their friends who were killed and the ghoul wants revenge for all of its brothers the cell has destroyed.

The story is fairly straight forward and moves quickly so it can be played in a single session or easily stretched over two or three. The plot covers all the usual types of activities hunters will find themselves engaged in including chases, investigation, research and unusual encounters with the supernatural. By the end of this S.A.S. your troupe should have a good feel for the basics of a Hunter game and will be more than ready to build from there.



Rating:
[5 of 5 Stars!]
Hunter: The Vigil Quickstart (One Year Later)
Publisher: White Wolf
by Nathan O. [Verified Purchaser]
Date Added: 04/23/2009 15:10:21

A great stater for Hunter the vigil so have fun with it... :]



Rating:
[5 of 5 Stars!]
Hunter: The Vigil Quickstart (One Year Later)
Publisher: White Wolf
by Jason C. [Verified Purchaser]
Date Added: 02/03/2009 03:17:19

I must say this is very intersting, and a great addition to my new World of Darkness adventures. I just came to this new World, so i am treading lightly and am pleased so far.



Rating:
[5 of 5 Stars!]
Hunter: The Vigil Quickstart (One Year Later)
Publisher: White Wolf
by Megan R. [Featured Reviewer]
Date Added: 08/13/2008 07:13:15

An RPG Resource Review:

Just like Quickstart 1: The Hunt, this opens with an overview of role-playing, the Storytelling ruleset and the concept behind this game - it's intended as a stand-alone product, and there is no need to have read, let alone played, The Hunt unless you want to do so. However if you have, the same setting and characters are used, and it is assumed that the events therein happened to the characters (sufficient background is supplied to give the necessary knowledge if it wasn't played, though) about a year earlier. Some of this comes through the story and some is in the comprehensive backgrounds that come with the character sheets provided.

Now relatively-experienced as monster-hunting cops go, the adventure begins with the characters in mid-surveillance of a suspect in the case on which they are working. Naturally, the normal tedium of routine surveillance is rudely interrupted... and the characters, with heavy personal involvement, are soon swept up in the action - with opportunity for good role-playing as well as activity. There is plenty of detail for the Storyteller (GM) on how to administer the various options available, with notes on which skills can be applied, what die rolls would be appropriate and so on, which gives a comprehensive introduction to the ruleset to a novice Storyteller as well as the necessary specialised resources a more experienced one might need if new to police procedural games. It's not dull, though (yet the notes give ideas for how to keep things going if the players find any particular aspect boring) with opportunities for a vehicle chase and a visit to a dark tunnel where even night vision goggles don't work...

Overall, the adventure is a fine mix of different types of activity. By the time you've finished it, you should know as a group whether Hunter: The Vigil appeals as a concept, and even which aspects of the sort of things you can get involved with work best for you. Action, investigation, interaction, intrigue, horror - it's all there and more. Not only has this the makings of an excellent game, this product is a fine example of how to introduce a new system and let potential players see if it's for them.



Rating:
[5 of 5 Stars!]
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