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I'm a huge fan of Ones, but this particular product is betterr than the usual high standard.
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War Hammer FRG with a twist and a d100 system. Solid work.
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I rusked a dollar on this, expecting to get burned by the usual drek, but I was very (and pleasantly) surprised. This is a very good product, easily adapt to any system. My only complaint is that while it has a verey high standard for interior decoration, it woulds be a print cartiridge killer if you wanted to make a hard copy.
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Oones has high standards, but this product exceeded even their high quality. Truely great! I've used the map as a virtual tabletop battlemap, and it kept my players busy for five sessions.
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Paid 0.75 for it. As such, it wasn't bad. One page with 100 namres and a single sentence. It felt like the product of a random generator, but it could be useful for NPCs who make a brief appearance and then vanish.
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The scenario is decent enough despite several glaring errors, but the organization is terrible and there is no table of contents. Especially lascking was asny sort of GM's summary which would have tied the entire mess together.
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The product comes in two parts: a section contains new rules, noteworthy being the rules on mules (oddly left out of the core book) and expanded rules on horses, which was good. Production values were high, and the Big Game shot clock was an excellent add.
The second section a large variety of of new targete siloutess, and this is where the product fails miserably. First, sheer body count seemed to be the goal; why PCs would need the full tactical rules to shoot a rat, beaver, or a turkey is not clear.
But the biggest fasilure is that unlike the core book and free pack these silouettes are not simple line drawings, but ink cartridge killing art done in filled-in black and gray.
This feels like a pack of poorly-done targets added to errata to justify bulking up the price.
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Not a bad product, although they desperately need to include a blank card so users could add weapons.
They also used photos of some modern weapons, and had some serious typos, giving drastically wrong year models and mixing up calibers. But a little Paint fixed those problems.
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Still a comic-book setting without much in the way of sense, style, or substance. Much like Rifts, they hurl everything into one setting: Old West, Occult, the saddest steampunk avalible, and anything else they can think of.
JUdicious editing and adult leadership would have taken a promising concept and produced two great settings.
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YOu simply cannot go wrong with Oones p[roducts. I have nearly all their blueprints, and they are all first rate.
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Not a bad product. The maps are vintage, most from 1874, but they don't include map scale (not a big issue because they're still the same size today). My only complaint was that for some reason some of the states are cropped, losing up to a third of some states, Minnesota for one (I grew near Minn so I noticed that one in paryicular) and Texas for another.
The undated full-nation map is a pretty solid addition. In all, a solid four-star buy. I wouldn't pay $5 for this product, but it's well worth two or three.
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As is their norm, a solid product at a very reasonable price.
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I try to purchase all of Oones' maps. As is their norm, a solid product at a very reasonable price.
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As is their norm, a solid product at a very reasonable price.
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As is their norm, a solid product at a very reasonable price. Used it as a lizard-man ville and my players loved it. Great for virttual tabletops.
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