A little history is helpful here. Anarchism was a big deal to the Victorians. Not just in terms of a political movement, but in terms of what it meant. Society was everything to the Victorians, Anarchy was the opposite of that.
So first off, major kudos for the authors for recognizing this. It is an edited and thumbnail version, but this is a game book, not a textbook.
While this book is about anarchism, it is also full of things those other misfits of society might need: namely the adventurer.
The book has plot hooks, points of view and what anarchism means in a game world. So all of this (the first 3/4s of the book) can be used in any game.
The Anarchist Advanced class is pure d20. The new feats are a good, useful bunch that other character might want to take.
All the Imperial Age books are all well written and features art from the age, either public domain art and paintings as well as some original art. In all cases the art is very evocative of the time and very well done.
The books are all easy to read, with clean layout and font sizes. They can be printed with ease without killing your printer cartridge.
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