This is an excellent book.
Originally I was looking for a book with some interesting "trap" ideas, but this book surprised me with a lot more material than I bargained for.
There is some excellent information on running a thieves guild as well as more material on spells and trinkets related to the trade of thieves. After reading this book I had more adventure ideas for campaigns involving rogue characters, including more diplomatic roles (spy's) it really opened up the thief class as being more than just an underhanded activity.
At a $5 price this is a steal of a deal
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