Rippers, my second favourite Savage Worlds setting (after Deadlands), this is the original version only available in PDF (unless you are very lucky), the long hoped for Explorer's Edition has yet to arrive.
The premise is simple take your favourite Victorian horror stories - Dracula, Frankenstein, Dr Jeykyll and Mr Hyde add some historical events with a twist - Jack the Ripper, create a party of extraordinary gentlemen (and ladies) who have been hired by Van Helsing to fight the evil and then add the option to allow the good guys to "rip" abilities from the monsters they fight and add them to themselves.
The concept of Rippertech is the best part of this game, by adding Werewolf claws for example your character's hand-to-hand capabilities are increased but at the cost of your very humanity, add too much Rippertech and your character may well become a monster the rest of the party have to put down!
The campaign rules include running your own lodge which means you have to find funding and recruits, and a mechanism to send your NPCs out to find the evil on their own missions to help "Hold back the night"
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