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Edge of the Wilds - 100+ scenarios for rural adventures! $4.20 $4.19
Average Rating:4.4 / 5
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Edge of the Wilds - 100+ scenarios for rural adventures!
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Edge of the Wilds - 100+ scenarios for rural adventures!
Publisher: True Mask Games
by Martin T. [Verified Purchaser]
Date Added: 06/14/2019 12:12:31

In my review of Dark Cities I said that there was too much overlap of scenario ideas. In Edge of the Wilds there is an over use of outlaws, vengeful forest spirits and, to a lesser extent, madness but otherwise this is less of a problem and hence the product deserves its 4 stars rather than the 3 that I gave Dark Cities.

I especially liked 'Silent Stealing' which is adds interesting complications to a theft scenario, 'The Racing Game' which adds a diplomatic element to a guard scenario, 'Election Time' which would last many gaming sessions and 'The Devil of Korrenwald' which adds a twist to monster hunting.



Rating:
[4 of 5 Stars!]
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Edge of the Wilds - 100+ scenarios for rural adventures!
Publisher: True Mask Games
by Stephane G. [Verified Purchaser]
Date Added: 05/15/2018 10:06:50

What I feel sets these random adventure generators apart from many others is the fact that Alekandar has taken the time to explain how to use the adventures, what experience level the heroes should be, how long it might take to run it and what said adventure focuses on mainly.

These books are system agnostic, but he does mention levels for a popular D20 system as a guideline. And for other systems that use another type of experience level tracking system (or none at all), this can give you an idea on how tough the scenario might be.

After telling you what the plot seeds are roughly about, the author has a d20 Random Encounter table for a quick side adventure, for both books.

Then he has a page of notes and thoughts about the types of adventures for both environments, the pros and cons of each one.

And then we delve into the various ''Plothooks and Storyseeds''. There are 100 in each book, as the cover hinted at. Each one has a title, a short description and the suggested level, length of scenario, as well as what is it's focus.



Rating:
[5 of 5 Stars!]
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Edge of the Wilds - 100+ scenarios for rural adventures!
Publisher: True Mask Games
by Christoph K. [Verified Purchaser]
Date Added: 04/07/2018 15:35:46

I had the chance to read "Edge of the Wilds" in the last days. It is the second part of the project "The Thousand Trails". 10 books with 100 plothooks, storyhooks, storyseeds in each of them. "Dark Cities" was the first one and it blew me away. So many good ideas and interesting hooks. One of my favorite RPGs is "Symbaroum" at the moment. And I found really interesting starting points for my own Symbaroum-adventures in "Dark Cities". So I hoped that "Edge of the Wilds" would give me more ideas for this wonderful dark fantasy game. And True Mask Games did it! Even more ideas and interesting stories.

One problem though... where is the time to play them all?

Good job, True Mask Games!



Rating:
[5 of 5 Stars!]
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Edge of the Wilds - 100+ scenarios for rural adventures!
Publisher: True Mask Games
by Alex G. [Verified Purchaser]
Date Added: 04/07/2018 13:00:46

Adventures in quiet rural areas? Surely not. And yet, any aficionado of the British TV show "Midsomer Murders" and any fan of the movies Children of The Corn and The Wicker Man would tell you that blood flows just as freely in quiet cornfields as it does in dark, gritty urban alleyways or monstrous lairs in the wilderness.

This system-neutral book presents 100+ story seeds and plot hooks for fantasy games set in rural areas - the buffer zones between urban settings and true wildernesses, the battle field between manmade civilisation and wild Nature. These story seeds encapsulate a frontier spirit that distinguishes the scenarios in "Edge of The Wilds" from the first book of the series, "Dark Cities."

As with "Dark Cities," some of these story hooks and story seeds are funny, some of them are dark, some of them are straightforward, some of them are not what they seem - and every last one of them would make for a compelling and entertaining session or two in any fantasy campaign.

I highly recommend this book for the DM, Gamemaster or referee who wants to give the players a run for their money even in "quiet, bucolic little places" where one would imagine that nothing much supposedly happens at all.



Rating:
[5 of 5 Stars!]
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