Starting soft and slow, ?Dance of Darkness? scratches at the listeners/players, and before the first minute of this four-minute-fifteen-second track begins, the intensity (helped with a few subtle sound effects of grunts, groans and general unpleasantness) has picked up, and the characters are in a much more dangerous situation than they were before the GM hit ?Play? on his or her mp3 player.
This track doesn?t immediately scream ?battle music? (but a creative GM could definitely some where to include it in a climactic fight scene of some sort, to be sure), but instead seems to fit a more subtle confrontation between the players and some creepy and definitely ill-intentioned NPC or two.
Truthfully, the word ?Dance? in the title may be a little misleading as this doesn?t quite seem to inspire any kind of dancing between the forces of good and evil. Rather, as good as this music is, it seems best suited to be used in scenes in which the PCs would want to go into a room/chamber/NPC?s den, do what they need to do quickly, and then get out before anything escalates further. The music is well-produced, but it definitely encourages getting-in-and-getting-back-out-again-in-a-hurry instead of lingering in any sort of fight or combat. If the DM has to allow this track to play over and over again, then the PCs get what they deserve.
So much of deciding what music is ?good? or ?bad? is based on personal taste, and ?Dance of Darkness? may not be to everyone?s liking. Even if you don?t use it in your game, however, this bit of music could very well inspire a scene, a villain, a location or maybe even the creation of a magic item for use in your game.<br><br>
<b>LIKED</b>: This is a good piece of music that can be used in a number of different scenarios or scenes in your game. Evem if you don't use it in your game, it's still an inspiring piece of music to prep your game or just write to.<br><br><b>DISLIKED</b>: As good as this piece of music is, it might not fit into your game easily. Also, the distinct opening and ending of this piece might make looping this music in your game a little awkward.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>