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Mind's Eye Theatre: Vampire The Masquerade Quickstart Guide
 
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Average Rating:4.3 / 5
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Mind\'s Eye Theatre: Vampire The Masquerade Quickstart Guide
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Mind's Eye Theatre: Vampire The Masquerade Quickstart Guide
Publisher: By Night Studios
by Charles B. [Verified Purchaser]
Date Added: 09/27/2016 23:27:41

It's not a replacement for the full book and it isn't supposed to be. It does well to give new players anought info to create a new character and the most basics on the combat system. It's also useful for ST and it puts the combat close at hand.



Rating:
[5 of 5 Stars!]
Mind's Eye Theatre: Vampire The Masquerade Quickstart Guide
Publisher: By Night Studios
by David P. [Verified Purchaser]
Date Added: 10/17/2015 06:12:07

A poor insight into the clans is provided in this otherwise well done intro kit to Mind's Eye Theatre for Vampire the Masquerade.

While the write up for the Ventrue and the Brujah leaves little out those are the only two clans which are presented in this book, as such it provides a mediocre insight into the Jihad and the camarilla.

Otherwise this free resource is a solid introduction to the MET for VtM.

The developers could have made more space by cutting out the equipment section and trimming down the disciplines so as to only include the first few levels, also the merits and flaws could have been cut to make space to represent the other five camarilla clans if not all thirteen.



Rating:
[4 of 5 Stars!]
Mind's Eye Theatre: Vampire The Masquerade Quickstart Guide
Publisher: By Night Studios
by Elmer G. [Verified Purchaser]
Date Added: 08/20/2014 21:08:33

As someone who already has the book, and is viewing the Quickstart as a way to get people introduced to it, it does the job well. This quickstart gives the overall rules for the game, including challenges, time, and related mechanics; character creation and two Clans, the Ventrue and Brujah; all the base Merits and Clan-specific Merits; appropriate Disciplines for those Clans; skills and trait descriptions; example equipment; and essentially everything you'd need to run a test game. Some things that are largely complex or wordy for the Quickstart (like Backgrounds and Status) is excised. The Quickstart advises you to build characters at the Ancilla generation and that's the only background talked about. Quite workable for test games to try out the rules.

Also as a bonus, if you already have a copy of the book, the Quickstart would make a great 'lite' copy for only the rules to have on hand for extras at a game.



Rating:
[4 of 5 Stars!]
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