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Class Acts: Inquisitor Archetypes $1.00
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Class Acts: Inquisitor Archetypes
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Class Acts: Inquisitor Archetypes
Publisher: Fat Goblin Games
by Thilo G. [Verified Purchaser]
Date Added: 12/04/2012 04:31:32

This pdf is 4 pages long, 1 page front cover, 1 page SRD, leaving two pages for the new inquisitor archetypes, so let's check them out!

The first archetype is the arbiter, who replaces monster lore with the power to utter a decree as a free action in the first round of combat to force all opponents to reroll initiative and take the lower result. As a VERY cool twist on an otherwise annoying spell, arbiters may use detect alignment-spells on any they witness committing a crime. As a free action, they may also end the their judgment to activate their bane ability, maintaining it for one round without expending said round from his daily allotment and at high levels, they may lend their judgments to allies. Neat archetype!

The second archetype contained herein is the Shadow Agent, who gets slightly different class skills (replacing e.g. survival with disable device etc.) and improved social/information gathering skills. Furthermore, they replace their spells with an assortment of so-called shadow talents, of which 14 are presented, ranging from evasion, fast stealth etc. to gain an shadow-based concealment armor or summon 1d4 shadowy unseen servants. Cool archetype - especially if you're like me and own a certain other book. Depending on your playstyle, you may check out SGG's Guide to the Shadow Assassin. The class's talents feel appropriate for the Shadow Agent as well, though as written, I would have preferred more unique talents.

Conclusion: Editing and formatting are top-notch, I didn't notice any glitches. Layout adheres to the 2-column no-frills standard and as with all Class Acts, the pdf comes sans bookmarks and art, but needs neither at this length. The two archetypes herein are interesting and offer some nice variants and abilities for inquisitors and honestly, I don't consider either unbalanced in any way. Nevertheless, there's something missing here - the je-ne-sais-quoi, the special extra that makes me grin and cackle. The Shadow Agent is nice, but suffers from the space allotted to it - more and especially more unique talents would have been great. As written, both archetypes are solid, well-crafted but lack the genius of another archetype by Daron Woodson, one I'll take a look at tomorrow and do what you'd expect from e.g. "Inquisitor sans spells with shadow-themed talents". There are no surprises, no truly distinct excitement here. Thus, I'll settle for a final verdict of 4.5 stars, rounded down to 4 for the purpose of this platform.

Endzeitgeist out.



Rating:
[4 of 5 Stars!]
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