This installment of the Treasures of NeoExodus-line is 4 pages long, with 1 page devoted to the SRD and 1 to the item cards.
The Hellfrost Hammer was the weapon of a dread caliban wight warlord that led a band of roving beings from the frigid South into Protectorate territory - only after being struck by a full-blown artillery assault did the read being succumb, its mysteriously well-crafted weapon testament of strange things and threats still slumbering somewhere beyond the sanguine wall.
Mechanically, the hammer is a +2 blackfrost icy burst warhammer that grants its wielder benefits for coup-de-gracing foes - cold resistance 5 as well as 3 temporary HP per HD of the fallen foe for 10 minutes per HD of the foe. Undead instead gain 5 HP and +1 to attack and hit for the deed. Killed creatures of the fire subtype convey an improed cold resistance of 10.
The new Blackfrost property is also detailed - when dealing more than 3 points of damage, these weapons also deal 2 points of dex-damage: Combined with the coup-de-gracing enchantment of the hammer, this makes the weapon wicked indeed. What sucks, though, is that the new blackfrost magical weapon property lacks information on as what equvalent the enchantment is supposed to work or what kind of aura such a weapon has - my gut feeling tells me, I'd make it a +3 equivalent, but I'm not sure.
Editing and formatting are top-notch, I didn't notice any significant glitches. Layout adheres to the two-column, drop-dead-gorgeous new NeoExodus standard with its parchment-like background and comes with a more printer-friendly version that adhere to the background-less, also rather beautiful full-color standard of older NeoExodus publications. The pdf has no bookmarks, but needs none at this length and its artwork, as with many LPJr Design-releases, s up to the highest level of quality, making the dread hammer come alive. Twisted in its mechanical concept, extremely lethal and tied in with a nice background to boot, I have nothing to complain about in this installment of the series apart from the lack of information regarding the new weapon property. Thus, I'll settle for a final verdict of 4 stars and hope the property will be revised so that DMs can create their own blackfrost nightmare weapons. Once the property is rectified, this can easily be considered 5 stars.