Well first off these little RPGs assume you know quite a bit about RPGs to get into it. So let's start off with our review.
Over all I like the simplicity of the system. And its not that hard to understand. Total your ability and skill ranks together, to find out how many d6's you roll. However this game uses half dice as well (or d3). The scores are nebulous, and their is no scale other than that you have to meet certain requirements for some weapons and armor.
You create your character's with points. You choose your abilities, skills, and perks and put it all together. However this game could use a lot more detail to it, even though its a two page document. It be nice to have an expanded list of the skills, that are essentially important to the game. Such as the fact, the game gives reference to a dodge skill and a shield skill. And that you probably need a skill to hit with spells, ontop of a spell casting skill. And then you can probably have a resist magic skill as well. A list of a few magic spells for example sake would have been nice. Though I might expand on this myself at some point in the future.
There are no rules for non-human races, so i imagine this would be hand waved. And there is no actual monetary/resource rules either besides a perk that you can purchase. And letting the GM decide if thats enough to get what you want.
Over all this is a nicely thought out game, the system seems solid, and would like to see more support for this. And some more expansion work . Suffice to say, a GM will ahve to do a bit of work, to expand on the skills and perks that the players can use, and how to use them.
I give this game a rating of 3. Its great when you want to get together and make some quick characters, and go dungeon delving or what ever.