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The Witch for Swords & Wizardry Continual Light
by Justin I. [Verified Purchaser] Date Added: 10/31/2017 12:48:54

If you want the best witch material for your gaming table you need to seek out the work of Timothy Brannan.

The witch is an occult caster that blends arcane and divine. Like all classes for Continual Light, the witch is seven levels. In addition to spells, the witch gains a familiar, access to ritual magic, the ability to brew potions, and ultimately an occult power based on their tradition. These traditions are light (good/law), dark (evil/chaos), and twilight (neutral/balance).

The class isn't the only thing included in the pdf though. We're also presented with seven new monsters that are associated with witches. Of these, my favourites are the winged cat and winged monkey. The monster section is followed by three pages of magic items (primarily brooms, cauldrons, and potions/oils/powders).

If you want some excellent, based on legend and tradition, witch material for your Swords & Wizardry Light game, you definitely need to purchase this.



Rating:
[5 of 5 Stars!]
The Witch for Swords & Wizardry Continual Light
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The Witch: Aiséiligh Tradition for Swords & Wizardry
by Megan R. [Featured Reviewer] Date Added: 02/11/2017 07:47:37

This short work is a fine moulding of a traditional yet quite modern view of witchcraft into the game mechanics of Swords & Wizardry, enabling the creation and play of a witch character within the game.

There is a lot of background material crammed in, for being a witch is a lot more than learning a handful of spells and finding yourself a familiar. It's a philosophy, a religion, a way of life - and this is mirrored here, along with the necessary rules information that you'll need to create a character. The Aiséiligh Tradition puts a contemporary spin on the class, reflecting how present-day real world witches seek to re-establish and maintain former beliefs in a world that's a mix of very hidebound faiths intolerant of other beliefs and many who do not acknowledge the existence of deities at all.

There are some neat new spells, again encapsulating modern traditions yet keeping hold of the concepts that normally spring to mind when you say 'witch'... especially when you are thinking in game terms. It's interesting to read and exciting to play, especially if you enjoy getting in touch with your feminine side but see no reason for that to mean that your character is weak or subservient: these are strong yet feminine women. A nice addition to this game.



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[5 of 5 Stars!]
The Witch: Aiséiligh Tradition for Swords & Wizardry
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Krampus, The Christmas Demon for Basic Era Games
by Justin I. [Verified Purchaser] Date Added: 12/22/2016 19:35:26

The author does a good job giving background and translating Krampus from legend to game stats. Show some holiday spirit and toss some silver (or gold) his way.



Rating:
[5 of 5 Stars!]
Krampus, The Christmas Demon for Basic Era Games
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Sisters of the Aquarian Order
by Justin I. [Verified Purchaser] Date Added: 07/22/2016 10:35:25

Originally posted here: http://punverse.blogspot.com/2016/02/sisters-of-aquarian-order-for-white-star.html

The Sisters are an ancient order of mystics that have guided humanity since ancient times. These mystics train there minds and have psychic powers that seem almost magical.

The book is divided into six chapters. Chapter one presents the sister of the Aquarian Order class. The class gets a few psychic powers and rituals. I don't know if this has been corrected in the pdf or for later printings, but the introduction has a few repeated paragraphs.

The second chapter describes the rituals of the order. These psychic rituals essentially work like spells and are very "witch-y" in nature (not surprising considering this is one of Tim's books).

Chapter three gives stats for a new weapon, includes a few pieces of equipment, and includes two new starships.

Chapter four discusses using the Sisters in your game and chapter five extends that by taking about the history, present, and future of the order (plus detailing the Sisters' home planet, Gaia).

Chapter six discusses the splinter Capricorn order and other heresies. I like the treatment of the alternate group and that they aren't really darksiders (in the star knight/void knight way) and in their minds are working for the good of humanity.

This book is a lot of fun. If you want to want to play a witch in space, this is your opportunity. If you're a GM the Sisters provide a great opportunity for mystery. I can't recommend this book highly enough. Get your copy today.



Rating:
[5 of 5 Stars!]
Sisters of the Aquarian Order
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