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Flux Battle Objectives
by Alexander W. [Verified Purchaser] Date Added: 12/28/2015 12:03:00

Flux Battle Objectives contains exactly what is is on the tin. Within you'll find over 35 setups split into primary, secondary, and the fluffier tertiary groups of possible objectives – intended to be assigned randomly to players at the table. While the general description is that you should be able to use it for all kinds of wargames, it possesses a definite sci-fi bent, and specifically more than a light with of Warhammer 40K. This certainly doesn't make it impossible or even difficult to integrate with any other sci-fi setting or even moderns, but if you were looking for a little spice to add to your fantasy wargaming, this might not be your best first stop.

Overall, great content with a sprinkling of humor and some really good objectives that cover the gamut of likely and even unlikely things to be pursued.



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Flux Battle Objectives
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Flux Battle Objectives
by Ricardo N. [Verified Purchaser] Date Added: 02/20/2015 13:11:25

A great tool to add variety to wargames. I play solo often so I find the secondary objectives and sub-plots useful when creating scenarios. I can start with a basic set-up (e.g. attacking a defensive position) and add random elements drawn from this book to complicate things.



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Astulae
by Ian C. [Verified Purchaser] Date Added: 01/04/2015 10:03:40

I found this game to be very intriguing and the concepts contained within to be new and fresh. The idea of parallel dimensions is not a new one, but there are enough unique aspects of this RPG to make this feel new, in particular the effect of magic and technology between the dimensions. The book itself has a huge amount of information for a GM to create some awesome adventures for their players. I like the fact that it does not tie a GM down to any particular play scheme, however there will inevitably be some work for a GM to do in mapping across thing such as player classes etc, to the classes described in the book. This would be no small undertaking for any GM, although in the appendix it does give an example game system to use. However I feel that this is also it's greatest strength and will allow great flexibility for adventuring.



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Astulae
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