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APG Paper Figures: Military Orders ($1.00)
by Chris G. [Featured Reviewer] Date Added: 07/30/2006 00:00:00

APG Paper Figures Military Orders

Figures and miniatures seem to be important pieces to the d20 game. It can help the game get a more tactical feel for large combats and help the players visualize the scene for interesting and bold maneuvers. In the age of miniatures and paper figures though, the cost can get expensive and the items need to look cool. This collection of Paper Knights actually makes complete sense for Alea. They have devoted themselves to products that deal with knights, their codes, their orders, and everything one might want about knights. They do a good job and have really defined themselves well in this niche. Paper Figures Military Orders comes in a zip file a little over five megs. The file itself is a little over seven megs. One little detail that I like that I do not see in this type of items is book marks. They book marked the figures. This is not a product that really needs book marks but I prefer to see them then to not. The PDF is not that big only about ten pages. They amount of figures per page is a little lower then I usually see. For the first few pages they only have four figures per page, but the final page does have twelve on it. But I am getting ahead of myself. They have a nice table of contents and possible the most important detail is they have instructions for keeping the paper figures in decent shape. The paper figures themselves look great. I believe they are pictures of actual painted miniatures. These are the type of figures that makes on want to start a Crusade. Most of the figures are human but there is some dwarf, half elf, and halfling ones as well. There are a few different types of knights as well like the Teutonic, Templar, and Hospitaller. Another great little detail is they have the pictures linked to the web. By clicking on the picture it takes you to the Pegeso Model website where you can browse and actually purchase the miniatures of these figures. These are very nice looking paper figures. There just are not a lot of them here. If one has the need for knights though, I have not seen any paper figures better.

<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
APG Paper Figures: Military Orders ($1.00)
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The Whisper of Horses
by Dave M. [Verified Purchaser] Date Added: 07/16/2006 00:00:00

Nice scenario. The added extras are lovely additions as well :D<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
The Whisper of Horses
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Poor Gamer's Almanac (January 2005)
by Dave M. [Verified Purchaser] Date Added: 07/16/2006 00:00:00

As always, a handy little e-zine. Worth the purchase even if you can't immediatelt find something of use.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Poor Gamer's Almanac (January 2005)
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Poor Gamer's Almanac (March 2005)
by Dave M. [Verified Purchaser] Date Added: 07/16/2006 00:00:00

As always, a handy little e-zine. Worth the purchase even if you can't immediatelt find something of use.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Poor Gamer's Almanac (March 2005)
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Poor Gamer's Almanac (May 2005)
by Dave M. [Verified Purchaser] Date Added: 07/16/2006 00:00:00

As always, a handy little e-zine. Worth the purchase even if you can't immediatelt find something of use.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Poor Gamer's Almanac (May 2005)
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Studio Companion: Dixon and Rhead
by Keith T. [Verified Purchaser] Date Added: 07/15/2006 00:00:00

The art herein is perfect for adding a 'Ye Olde' feel. It is in two seperate styles, about half the images for each. The first set includes a fair number of color illustrations that may or may not work well with the b&w, depending on how you feel about mixing the two. I was disappointed to not find a volume II, though it should be possible to find more works by the artists in question with a bit of effort. Or even find someone who is willing and able to duplicate the style.<br><br> <b>LIKED</b>: I'm a believer in maintaining a consistent art style, and there is a broad enough range of subjects in either style to populate the typical rulebook.<br><br><b>DISLIKED</b>: Really no downside. It is what it claims to be.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
Studio Companion: Dixon and Rhead
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APG Paper Figures: Gladiators ($1.00)
by George O. [Verified Purchaser] Date Added: 06/12/2006 00:00:00

Very poor image resolution. Not even close to the quality of the "Military Orders" set.<br><br><b>QUALITY</b>: Disappointing<br><br><b>VALUE</b>: Disappointed<br>



Rating:
[2 of 5 Stars!]
APG Paper Figures: Gladiators ($1.00)
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APG Paper Figures: Gladiators ($1.00)
by Cameron F. [Verified Purchaser] Date Added: 05/18/2006 00:00:00

Very disappointing. These Gladiators could have been better translated from the company's miniatures to a paper format. Just shooting them with a camera is not good enough.<br><br> <b>LIKED</b>: The original miniatures from which the paper product is made are wonderful.<br><br><b>DISLIKED</b>: Very bland presentation, dull colors, and certainly not enough figure or pose variety for a download product.<br><br><b>QUALITY</b>: Disappointing<br><br><b>VALUE</b>: Disappointed<br>



Rating:
[2 of 5 Stars!]
Creator Reply:
We are truly sorry that you found the product disappointing. We have a very limited license with Pegaso Models, which in turn restricts us what we can do with their images. Most of our products have a free demo that shows what can be expected before purchase. We encourage everyone to download the demo of any of our products before purchasing. As for the presentation, it is a bit dull and not as elaborate as our other products, due to printing issues. However, we would like to thank you for your comments and we will evaluate them when making a future product of this type. It is your comments that help us grow as a company and to better serve you.
Household Knight Character Class
by Chris G. [Featured Reviewer] Date Added: 05/08/2006 00:00:00

Household Knight

Small PDFs that are tightly focused around a single new class are a nice way to go. It is like a small package and it is pretty easy to assess how useful it would be to one?s own game. The small PDFs are a popular form to produce and as Long as they cover the topic fully it seems to be the way to go. Household Knights is a fairly new PDF by Alea Publishing Group. They have a good thing going with PDFs are knight related and very good quality. This PDF is fourteen pages long and nicely book marked. The lay out is in the typical well done way and look that most of their PDFs look like. The book is written by Joshua Raynack and Ryan Rawls did the good design work. The book comes in an on screen and print version. The Household Knight has the title and responsibilities of the typical knight but is landless. He serves a lord and shares his heraldry of sorts. The class is presented as a base class of the typical twenty levels. It has good base attack bonus and saves like a fighter but slightly less hit points and better skills and skill points. They get a special Heraldry bonus and Commands per day. For the most part the class is okay but it gets some feats that I feel a knight would pick up sooner. For instance mounted combat which is the basic feat for that chain they do not get till second level. From my experience mounted characters pick those feats at first level. It seems a bit odd that they get a bonus of charging damage with a lance or similar weapon but not the mounted combat feat first. The book covers the Household Knight well. It gives the epic version of the class and with the feats are epic feats as well as a few normal ones that are all focused on this class. There are six new feats in the book half of them epic. The commands are from a list that has first to fourth level commands. The commands seem interesting and really make having followers and a squire a lot more useful. The Heraldry bonus applies to the Command powers as well as sees if another NPC recognizes the character. It can also be used as a check to see if the character can get an audience with important people. The book presents a much different kind of class and it will be good for someone looking for some different knight classes. The feats are interesting but most of the PDF is about the Household Knight so not a lot one can take away and use by itself. The heraldry can be used with reputation rules to form some good options that deal with medieval lords. The PDF fits very well with other products Alea Publishing Group has written. So, it would be ranked a lot higher for people who use their other books.

<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Household Knight Character Class
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Poor Gamer's Almanac (February 2006)
by Derek K. [Featured Reviewer] Date Added: 04/09/2006 00:00:00

Pirate weapons, new spells, a chaotic prestige class (with accompanying feats) and an enhanced hell hound is what you?ll find in this issue of Alea Publishing Group?s ?Poor Gamer?s Almanac.? Don?t let the price of this installment of the ??Almanac? fool you; even though this is a free download, there is some quality material to be found in this .pdf.

?Pirate Weapons? by Joshua Raynack details a number of weapons that would find use in a pirate-game or -campaign (without narrowing its focus so much as not to be useful in a non-nautical gaming situation). After a few brief paragraphs of concise background material, writer Raynack presents several new rules: concealment and Hide bonuses involved with black powder firearms; reliability as a mechanic for use with firing firearm weapons; and firing mechanisms that can be used to either increase a weapon?s reliability, range increment or time to reload. Additionally, rules are given for different loading types (muzzle-loaders and breech-loaders) and different barrel types (smooth barrels or rifle barrels). This section is a bit mechanics-heavy, but the new rules are easy to understand and use.

There aren?t just firearms listed among the ?Pirate Weapons.? Also included are more hand-to-hand-style weapons, like gully knives, boucan knives and boarding axes. Also the marlinespike is given stats as a weapon. These statistics and rules are well-rounded and -balanced, and can add a definite black powder flavor to your game. There?s even a new feat - Speed Loader - introduced to take advantage of some of these new weapons.

?Greater Hell Hounds? are nastier, meaner and more cunning versions of the hell hound. Cameron Guill has created an interesting and challenging beast that may thrill the DM but scare the players at the game table. These outsiders are a mixture of hell hounds and minor demons, and their enhanced intelligence definitely make them a threat most players would not see coming (especially since greater hell hounds tend to conceal themselves within a group of ?regular? hell hounds before revealing their true nature).

Unfortunately, past the initial description and statistics, not much more is said of the greater hell hounds. There are no plot hooks. These is no mention of where a greater hell hound may be encountered. At the beginning of this column, writer Guill states that if a greater hell hound is found outside its native plane, it is usually on a specific mission, yet no mention of just what kind of missions a greater hell hound would undertake is made.

(Additionally, as a nitpick, the cover of this ?Poor Gamer?s Almanac? proclaims the inclusion of the ?Greater Hellhounds? in this issue, even though the creatures are correctly referred to throughout the rest of this supplement as ?greater hell hounds.? Even in the Monster Manual, the name of the hell hound is made up of two words; it is not ?hellhound,? but rather ?hell hound.?)

Three spells are presented in ?Spells of the Month,? a new column in ?Poor Gamer?s Almanac.? Cameron Guill provides the writing for these three variations of the ?faerie fire? spell ? ?lesser reveal?, ?reveal? and ?greater reveal.? These three spells of varying intensities are druid-only spells, which might limit their use in a game, but when writer Guill states that these spells have been playtested for balance, it can be believed. These are fair spells; the only drawback is that ONLY a druid can cast them.

Shawn Folk is the writer behind the ?Harbinger of Chaos? prestige class. A character with the ability to rage can tap further into their personal chaos and fury and take levels in this prestige class. With class abilities like Chaotic Rage (adding harbinger of chaos levels to his or her rage bonus to Strength), Chaotic Toughness (adding to the rage bonus to Constitution) and Chaotic Resilience (adding the ability to expend a use of rage to gain temporary damage reduction), this prestige class would definitely appeal to the barbarian of the group.

Accompanying the prestige class is a handful of feats with the chaotic subtype. These feats (like Chaotic Vitality, Chaotic Sprint and Chaotic Reflexes) all use the character?s rage ability to produce other beneficial effects (like adding a +3 to Fortitude saves, adding a +10 bonus to speed or adding a +3 to Reflex saves, respectively). The feat Chaotic Mind, which, here, exchanges a use of a character?s rage for a +3 to Will saves, sticks out since there?s already a feat called Chaotic Mind created by Wizards of the Coast (from their ?Expanded Psionics Handbook?); a more unique name for this feat could have been chosen.

This ?Poor Gamer?s Almanac? is peppered throughout with ads and preview material for other Alea Publishing Group products. All in all, it is a solid supplement, and provides a variety of rules material that can be used at your game table.<br><br> <b>LIKED</b>: ?Poor Gamer?s Almanac? has a unified look ? the artwork of both the articles and the advertisements, the layout of the magazine, etc. is unified and helps to present a cohesive product. The variety of types of articles in this issue - pirate weapons, enhanced hell hounds and improved ?faerie fire? spells - makes this not just a supplement for just one gamer, but rather for an entire gaming table?s worth of gamers. Also, the price is perfect - it's free!<br><br><b>DISLIKED</b>: While most of this supplement is well-edited and free of grammatical or typographical errors, the opening ?Thoughts From the Publisher? is scattered with incorrect wording or spelling and incomplete sentences. Also, in the ?Thoughts From the Publisher,? mention is made of the Alea Publishing Group?s upcoming 2d6 String System. However, more information about what this is can be gleaned from the full-page ad on a preceding page (it looks to be some sort of collectible card game with statistics that can be used for a table-top RPG). <br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Poor Gamer's Almanac (February 2006)
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Household Knight Character Class
by Peter I. [Featured Reviewer] Date Added: 03/09/2006 00:00:00

Feudal Lords: Household Knight is a 14 page pdf product presenting a new core class for any campaign setting, although aimed at Alea Publishing's Feudal Lords Campaign Setting which is to be released at some stage in the future. The pdf comes with two files, a screen version and a print version. The latter is identical in layout to the screen version, but does not contain the borders or background detail of the screen version. Layout and presentation is good, although there were a number of small, yet minor editing errors that slipped through. The pdf contains a number of good images selected to accompany the material contained in the pdf.

The household knights are landless knights that reside with the lords they serve, the latter providing them with upkeep and any provisions that they might need. The pdf briefly details the nature and characteristics of these lawful knights before presenting the 20-level core class. Household knights are strong believers in law and tradition, fight ferociously on the battlefield and for the honor of their lord, and at the same time are well versed in all the etiquette of the courtly life that they can fit in well in those areas.

Mechanically the household knight is a strong mounted warrior with the ability to command and the very presence of leadership. The class is mechanically well executed, and captures the feel of the mounted warrior and leader of many in its concepts and ideas. The household knight is not ordinary knight, but rather one who takes charge of the battlefield both in commanding allies and in fighting from horseback. Household knights gain a number of unique abilities related to the class, including powerful charges, mounted combat feats, the ability to command allies to greater things, and the ability to strike fear into those that oppose them in battle.

The two more intriguing aspects of the class are the command ability and the knight's heraldry bonus that increases with level. Commands are essentially just that - commands that a knight gives his troops or those fighting along side him. Commanded allies can gain a number of benefits depending on the command issued (and a full list of commands and their effects is presented in the pdf), such as bonuses to hit while charging, bonuses to damage, bonuses to Strength checks and grapple checks, and bonuses against fear effects. The size of these bonuses depend on the heraldry bonus of the knight, something which probably brings about some balance issues given that the heraldry bonus increases steadily and more experienced knights can add their Charisma modifiers to it. Essentially this means that the household knight can easily grant large bonuses to his allies that even spellcasters can't match. Paladins that typically have large Charisma scores will be very powerful as household knights in the battlefield. An epic household knight is also included that progresses the class into epic levels.

Following the mechanical presentation of the class the pdf discusses heraldry and a number of aspects related to it. A household knight can, for example, request an audience with powerful nobles, or even request a fief complete with guardsmen and the accompanying land. Allegiances of knights are also discussed, as well as things like fame and infamy regarding knights. All this is well presented and written, and good examples are provided to explain the underlying mechanics of each situation.

The pdf concludes with a number of feats and a welcome addition in the form of a table that presents NPC household knight statistics up to 20th level. Household knight at 5th and 10th level come with more complete stat blocks, all looking correct on casual inspection.<br><br> <b>LIKED</b>: The pdf does an excellent job of taking the concept of the household knight and presenting a mechanical execution that captures the feel and flavor of the concept. The household knight class is good, offering lots of opportunities for both those that wish to roleplay an interesting class and those that wish a strong leader in battle. The idea behind commands is compelling. The additional information on heraldry and allegiances rounds of a solid pdf that makes a good start to the Feudal Lords Campaign Setting.<br><br><b>DISLIKED</b>: There were a few minor editing errors in the pdf, and the household knight is probably a bit on the strong side, particularly when mounted and at higher levels when issuing commands.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
Household Knight Character Class
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Character Theme: Alchemist (3.5)
by Rob M. [Featured Reviewer] Date Added: 01/20/2006 00:00:00

This four page PDF (actually 6, 2 of which are OGL license and declarations) details the Alchemist Subclass. A subclass is, as its name implies, a character class that doesn?t provide the abilities of a full class. Rather, they provide a specific set of abilities that in themselves don?t qualify as a full class, and aren?t specific enough to count as a Prestige Class. Think of them as specific character shticks a character can develop.

You obtain a Subclass by leveling; however, those levels don?t add to the character?s level or add a Hit Die. Instead, they are paid for via an experience penalty similar to Multi-classing. This product introduces the idea of favored sub-classes. A character taking a favored subclass only suffers an experience point penalty of 10%, instead of the normal 20%. Gnomes are listed as having the Alchemist subclass as a favored sub-class. Subclass levels appear to be counted as 1/4th of a normal character class level. A character?s Subclass level can never exceed his normal class levels. Because the experience point penalties for sub-classing and Multi-Classing stack, for a whopping 40%, it is not recommended a character both take on a sub-class and multi-class. Additionally, a character can only choose one sub-class; there is no ?multi sub-classing?.

The Alchemist subclass, as its name suggest, is focused on the creation of potions. The subclass has access to an enhanced version of the Brew Potion feat as a class feature. This enhanced version allows access to all of the spells from all spell lists when determining when making potions. He is still limited to the normal strictures regarding what type of spells may be made into potions, as for the normal version of the Brew Potion feat. In addition, starting a 5th level, and for every 3rd level after that, he gains the ability to create potions based on higher level spells, starting with 4th lvel spells at 5th level in the subclass, and 9th level spells at 20th level.

In addition, at 6th level he gains a Modify Metals feat, which allows him to transform an item into a masterwork item if that feature is available to it, as well as being able to add +1 damage bonus to slashing and piercing weapons. This ability does not work on magic weapons. Finally, at 20th level, he gains the legendary Transmute Metal feat, allowing him to transmute five times the gold piece value of lead or iron into gold, at the cost of materials equal to half the value of the gold created.

The PDF also includes a new magic item, the Ciphered Molcajete, which offers a +5 bonus to craft (alchemy) checks when making potions using it. There is also a brief blurb on alchemy in the real world, and details on alchemists in the Hill Lands setting.

The PDF is nicely laid out in a two-column format with an ornate decorative border and a wax-seal like decoration for the page number. It features one piece of artwork, a water-color style picture of an alchemist at work in medieval craftsman?s garb, it is of good quality.

Overall, this class seems to be of limited general appeal, as the abilities it grants don?t seem to be worth the extra cost, compared to simply taking the regular Brew Potion feat. I see it being of general interest only to players playing Gnomes, for whom it is a favored class, and thus only costs a 10% experience penalty. Thus I only recommend it to GM?s interested in making Alchemist NPCs or players playing Gnomes. <br><br> <b>LIKED</b>: Modify Metals, Transmute Metals Feat. <br><br><b>DISLIKED</b>: Limited value of subclass compared to already available Brew Potion feat. <br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[3 of 5 Stars!]
Character Theme: Alchemist (3.5)
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APG Paper Figures: Gladiators ($1.00)
by Ray T. [Verified Purchaser] Date Added: 01/18/2006 00:00:00

looks cool...They having three sides will be easy to tell which direction they are headed. Much more readiliey available than standard minitures

will put to use in RPG SOON!<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
APG Paper Figures: Gladiators ($1.00)
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Character Theme: Crusader (3.5)
by Rob M. [Featured Reviewer] Date Added: 01/09/2006 00:00:00

RPGNow.com Crusader Subclass APG0014

This 4 (6) page PDF details the Crusader Subclass. The subclass is, as its name implies, a character class that doesn?t provide the abilities of a full class. Rather, they provide a specific set of abilities that in themselves don?t qualify as a full class, and aren?t specific enough to count as a Prestige Class. Think of them as specific character shticks a character can develop.

You obtain a Subclass by leveling; however, those levels don?t add to the character?s level or add a Hit Die. Instead, they are paid for via an experience penalty similar to Multi-classing. Subclass levels appear to be counted as 1/4th of a normal character class level. A character?s Subclass level can never exceed his normal class levels. Because the experience point penalties for sub-classing and Multi-Classing stack, for a whopping 40%, it is not recommended a character both take on a sub-class and multi-class. Additionally, a character can only choose one sub-class; there is no ?multi sub-classing?.

The Crusader subclass is defined by his focus on fighting against infidels in foreign lands, the main advantage of the sub-class is the Religious Fury feat, first gained at 4th level. This provides the character with a bonus equal to his charisma modifier to attack and damage rolls against enemies who do not follow his religion or deity. It also allows him to make a full move and still attack; he is considered flat-footed while he does so however. He gains an additional use of this ability at the 8th, 12th, 16th, and 20th levels of the subclass. He also gains the Weapon Focus feat with his deities preferred weapon as part of his Servant of War feat, gained at first level. At 2nd level he gains the Divine Grace feat, providing him a bonus to all of his saving throws equal to his charisma modifier. Additionally, he gains a +1 to his BAB at level 4, as well as moderate bonuses to his Saving Throws starting at level 6.

The PDF also includes two new spells. First is ?Healing the Faithful? which heals 10 points of damage to characters of the same faith as the Crusader. Second is Crusader?s Feast, which works like Heroes Feast for 1 humanoid of the same faith/level as the Crusader. A new type of magic weapon special ability, called Crusader, is included. A weapon with the Crusader special ability automatically does critical hits against opponents not of the wielder?s faith. Keen Weapons and Vorpal weapons can not have this ability as well however. Finally, there is a text-box with a brief description of Crusaders and the Crusades in history, and a brief description of Crusaders in the Hill Lands setting.

The PDF is nicely laid out in a two-column format with an ornate decorative border and a wax-seal like decoration for the page number. There is one piece of artwork, a picture of a Crusader character in the rain, it looks pretty good.

Overall the Crusader sub-class is solid and distinctive sub-class option, and also serves as a good campaign focus for character?s who take that route, or an interesting back-story for a character that went on a Crusade. The abilities provided are not unbalancing, and are thematically charged. Thus I recommend this class to player?s wanting to add some religious conflict themes to their campaign, and character?s who gain abilities from their militant religious fervor. <br><br> <b>LIKED</b>: Religious Fury feat<br><br><b>DISLIKED</b>: Not appropriate to all campaigns due to issues involved in character type.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Character Theme: Crusader (3.5)
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Poor Gamer's Almanac (November 2005)
by David P. [Verified Purchaser] Date Added: 12/28/2005 00:00:00

For a free product, this is a professional quality PDF. I am new to the whole PDF thing, so I have to say I am pleasantly surprised to see the effort that went into this product. Plenty of free, quality information, along with some great coupon deals. <br><br> <b>LIKED</b>: Can't argue with the price ;)<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
Poor Gamer's Almanac (November 2005)
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