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Adventurers Journal 1: Stone Orcs (Legend)
by Samuel B. [Verified Purchaser] Date Added: 06/01/2014 15:20:21

For the price this is a nice little rpg item, which was made better after I made some initial comments to Anthony. He rectified a few problems and made some descriptions clearer immediately after I told him about them.

There are a few things however that I feel could still have been improved on. The picture does not 100% tally to the descriptive text. I would rather get more pages - between 6 and 8 maybe - in order to gain more information. The 1$ price is great but some backgrounds, professions, racial magical spells and family life details would be good.

I'd also recommend the use of sub-headings within the massive block of text on the first main page, it's a bit daunting as it currently is.

Having said all of that I think this is a very worthy effort, but one which can probably be enhanced with very little effort!

I give the item a 6/10, in part due to the great response from Anthony with regards making changes to the item.



Rating:
[3 of 5 Stars!]
Adventurers Journal 1: Stone Orcs (Legend)
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VonAnstee's Library (Contagion)
by Megan R. [Featured Reviewer] Date Added: 02/16/2014 11:16:00

It's a bit off-putting when the first sentence misses out two quite vital words, but persevere and it improves considerably; the content is worth it. For this work tells the story of a vast hidden store of arcane and esoteric knowledge... a character with an interest in such matters may have heard rumours of it, they may even have acquired the password to gain entry - or think that they do, it is changed frequently so they may be out of date!

We meet its owner, and his full stats are presented should the party meet him. There's also quite a bit about what is in the library and why Von Anstee accumulated it, which could prove interesting if only you can get in.

Then there's some other useful stuff. Characters who like books and finding things out might like to try one of the new occupations: book buyer, collector, researcher or tome thief. Even if you don't fancy these occupations yourself, their skills might make them useful hirelings when you are after a particular volume or piece of knowledge. There are some useful feats for people interested in scholarly research (although Speed Read is quite a good one if you are a reviewer too!). There are a few new monsters/creatures as well, suited to the mountains where the library is situated. (No precise location is given, think one of the more mountainous and wooded areas of the United States, the sort of place you might visit a national park or go hunting in.)

Finally. just in case the mere thought of a vast store of knowledge doesn't get you headed in the right direction, there are a couple of adventure ideas to start the action rolling.

A nice useful adjunct to a game where knowledge can be vital.... and once that could, with a few rule mechanical amendments, be used in any game system where knowledge can be the route to power, or to survival.



Rating:
[4 of 5 Stars!]
VonAnstee's Library (Contagion)
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Inhabitants of the Dark: Savage Drow (Legend)
by Thomas W. [Verified Purchaser] Date Added: 11/22/2013 19:56:58

First off, the author, Mr. Uyl fixed a slight issue I had with the pdf in under an hour. That shows how great this company is and I think that should be noted since it reflects on the care he has for his work and its buyers. The product itself is very well put together. It adds a classic fantasy race with a twist to Legend (or as I will use it, RQ6). The race is close enough to standard Drow/Dark Elves to enable the basics to be used for them while different enough to fit as a separate group within their society. The two creatures fit the tone and the equipment and spells add to the new race. If this is the first in a series of Dark Inhabitants, I look forward to more. That it is for Legend (with a version for Pathfinder available too) is great. A five Star buy.



Rating:
[5 of 5 Stars!]
Inhabitants of the Dark: Savage Drow (Legend)
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Inhabitants of the Woods: Elves (Legend)
by Megan R. [Featured Reviewer] Date Added: 04/08/2013 11:07:26

The product, Solace Games's first for the Legend RPG, is a collection of fascinating ideas and resources that will come in useful when including woodland adventures or indeed elves in your campaign.

First up are some general rules for use in forests. Things like line of sight, survival in a forest environment, perception, stealth and tracking are covered, with separate notes distingusihing between lightly and heavily wooded areas - as anyone who's spent much time in the woods can attest, how dense a woodland is can influence things like how far you can see and how well you can track.

We then meet - in considerable detail - three sub-types of elf. These are grass elves, savage elves and tree elves. The tree elves are the commonly-held ideal of rather wild and reclusive beings who live deep in woodland, whilst the grass elves prefer open plains and lightly-wooded areas, moving into deeper forests only when threatened... and being said to burrow underground rather than live up a tree! Savage elves are actually as civilised as anyone else, although more inclined to be militant and given to such heresies as chopping down trees to build their homes! Each of the three elf types is described in sufficient detail, including game mechanics, to run one as a player-character or to make a tribe of that type a major influence in your game world with potent NPCs easy to design.

Next is a section on equipment, armour and weapons, providing some interesting items made and used by elves. Watch out for elven bows: sought-after by many archers whatever their heritage! There are also some spells and then extensive details of new cults and factions popular amongst elves. Perhaps you will be seranaded by a member of the Grass Singers, counted amongst the most cultured and peaceful members of the community. Or you may run foul of the Nature's Wardens, tree elves who enforce firm environmental standards, or meet the sorcerous tree elves of the Order of the Tree who believe that magic and forests are inextricably intertwined... and there are several other groups as well.

All in all, if elves and their traditions are to play a role in your game, this is worth a look to gain new insight and ideas into what elves do and believe.



Rating:
[4 of 5 Stars!]
Inhabitants of the Woods: Elves (Legend)
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