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Spellpoint Codex (PFRPG)
by richard g. [Verified Purchaser] Date Added: 07/01/2015 17:16:23
As I am used to having a spell point system and am finally shifting my game to full PF, I started looking for the ideas of others, pilfering the best concepts for ideas and then systems to achieve what I've wanted for nigh four decades.

With a name like Asparagus Jumpsuit, I had initial misgivings, but I've wound up buying several of their pdfs over time, so I was hopeful when I saw this title. I was not disappointed with what I got.

At only 12 pages, the Spellpoint Codex, I expected tight rules, but was stunned that virtually everything fit on a single page! Yes, one page! There's a too-useful cheat sheet on Metamagics that is almost worth it by itself (I printed out a couple for use in our game and that were helped me a lot, but really helped the party Wizard. There are seven pages of charts that are effectively redundant, a you're told the How of doing your own. They are helpful though and a happy and professional touch. A cover page, a title page and one for the boiler plate are the only waste material.

In terms of play, the Wizard loved the versatility of the class freeing her from prepared casting's greatest burden, something two other players of Wizards (other GMs) loved. Two real downsides were pointed out, but neither came up, well not really:

1) Spamming Spells: Detect Magic was expected to be heavily used, but she wound up being the party archer with MM. A single spell dealing 4 'arrows' with no chance to miss could have resulted in a lot of pain, but she only had one 'second round' all night. If her hubby were playing the Wizard, he would have exploited that flaw.

2) Scaling Spells: In the above example, the Wizard was casting a 1 pt spell at a level 8 damage grade. In my previous game's incarnation, we ran spells at the level they can be initially cast, costing more for greater effects. This system suffers the same weakness.

So, I'm dissing the system? Not really, just pointing out pot holes for others to watch for. This is a massive increase in roleplay opportunity as it allows a player's imagination freedom. The biggest logical fallacy torpedoed is the nonsense of 'forgetting' a spell upon casting it. Yes, I am one of 'those' guys!

Simple? Yes! Our mechanics shy Wizard had the system down by the first encounter and the rest of the player by game end.

Flexible? Very, no more agonizing choices pre-game and recriminations by other players kibitzing post-game. Anything that defuses turmoil over play is a good thing.

Tracking Spell Points? She solved with a graph sheet with one per box, 'Xing" off the requisite points as she went.

Game Flow? We lost more time as people commented about the system. And we dodged the 'why didn't you take X spell' nonsense that plagues our version of Monday Morning Quarterbacks.

I was not truly happy with this product, but the speed of play and happiness at the 24 hour diner after are not to be discounted. The tight rules are inspirational, the 7 pages of charts are very helpful and the Metamagic feat list is just too helpful. All in all, the players loved this and that is always a good thing.

Rating:
[4 of 5 Stars!]
Spellpoint Codex (PFRPG)
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Starship Tyche: Be Not Afraid
by Mauno J. [Verified Purchaser] Date Added: 04/03/2015 17:24:53
This scenario is basically a rip-off of a Star Trek episode with very little creative input on behalf of the person who wrote it up. It's also basically a railroad with character choices being not about the direction of the story, but how to accomplish what they are supposed to do.

Rating:
[1 of 5 Stars!]
Starship Tyche: Be Not Afraid
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Troll Hide: Regenerating Giants Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:35:43
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Trollhide, Regenerating Giants Reskinned, begin with Kinsman’s reminiscences about the dangers of trolls (having lost a PC to one) and on how they can be difficult to use. Here there are immature trolls, mixed-breed (ogre and fey) and, the most dangerous of all, troll mothers. A good variety of vicious trolls.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Troll Hide: Regenerating Giants Reskinned (PFRPG)
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Serpentfolk Hide: Snakemen Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:35:04
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Serpentfolk Hide, Snakemen Reskinned, are serpentfolk in the Swords and Sorcery mode, proud (or degenerate) descendants of a once-advanced and mighty empire. The serpentfolk here are useful leaders and specialists, providing direction to the other serpentfolk in their dark and sinister plans.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Serpentfolk Hide: Snakemen Reskinned (PFRPG)
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Ratfolk Hide: Humanoid Vermin Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:34:19
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Ratfolk Hide, Humanoid Vermin Reskinned, looks at the neglected ratfolk, fitting them in at the edges of society and civilization with their own plans and rulers. A good mix of leader types for ratfolk and the exceedingly creepy plague children (which need to be converted into a proper swarm). If you have a place for ratfolk in your campaign, this will give you some interesting ideas to work from.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Ratfolk Hide: Humanoid Vermin Reskinned (PFRPG)
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Ogre Hide: Giants Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:31:09
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Ogre Hide, Giants Reskinned, these ogres are nasty, brutish and . . . well, just nasty and brutish. They form the brute squad of the humanoid ranks forking as living weapons for others, with the smart ones forming their own groups to get more nastiness done. These are the monsters from fairy tales that will grind your bones to make their bread or worse. Useable for a wide variety of situations when the GM just needs something that hits hard.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Ogre Hide: Giants Reskinned (PFRPG)
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Lizardfolk Hide: Reptilians Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:30:23
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Lizardfolk Hide, Reptilians Reskinned, places lizardfolk firmly in the lost world / mysterious tribe role among ruins of once great civilizations and dinosaur tradition. So, if you like those sorts of things in your campaign, you will find useful creatures here.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Lizardfolk Hide: Reptilians Reskinned (PFRPG)
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Kobold Hide: Small Reptilians Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:29:32
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Kobold Hide, Small Reptilians Reskinned, in this version, Kobolds are servants of dragons, acting as household staff, an interface between dragons and visitors and all around hard workers for their draconic masters. Here there are outcasts, workers and even a physical combat oriented kobold, an interesting variety.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Kobold Hide: Small Reptilians Reskinned (PFRPG)
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Hobgoblin Hide: Alternate Orcs Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:28:47
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Hobgoblin Hide, Alternate Orcs Reskinned, Kinsman’s hobgoblins are from an alternate reality, where orcs are a form of goblin and they hate the orcs of this reality for stealing their name. They are discipled and militaristic, using tactics and allies to make up for their limited numbers. They should present a good challenge to those who enjoy tactical puzzles.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Hobgoblin Hide: Alternate Orcs Reskinned (PFRPG)
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Goblin Hide: Toothy Tricksters Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:27:48
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Goblin Hide, Toothy Tricksters Reskinned, for Kinsman goblins are “the cockroaches of the humanoids” living in the abandoned corners of the world and preying upon others by stealth and deception as they are too weak to win a stand up fight, so they cheat instead. The goblins here range from disgusting mutants to abandoned undead and subtle and clever tricksters but all will betray you as soon as look at you, so beware.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Goblin Hide: Toothy Tricksters Reskinned (PFRPG)
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Gnoll Hide: Hyenamen Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:26:41
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Gnoll Hide, Hyena-Men Reskinned, these demon-worshipping hyena kin serve as the ultimate scavengers in Kinsman’s version, they leave nothing to waste but also enjoy inflicting suffering, these gnolls will laugh as you die in pain and then make use of all of your flesh and bones. It is an interesting mix of undead, demon-blooded and other gnoll variants designed to challenge adventurers expecting more traditional gnolls.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Gnoll Hide: Hyenamen Reskinned (PFRPG)
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Drow Hide: Dark Elves Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:25:31
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Drow Hide, Dark Elves Reskinned, Kinsman focuses upon the Dark Elven love of power and immortality and the ability of the Drow to work together to oppose outsiders, these elves are willing to embrace undeath to continue their quest for dominance among their rivals and against their enemies. It is a good fit for the most sinister of elves and includes those who willingly chose to survive after death and those whom unlife was forced upon.

It is also nice that many of the Monster Hide products comes in PDF, epub, mobi and png formats so you can use the optimal file for whatever sort of reader you are using.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[4 of 5 Stars!]
Drow Hide: Dark Elves Reskinned (PFRPG)
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Bugbear Hide: Fuzzy Goblins Reskinned (PFRPG)
by Sean H. [Featured Reviewer] Date Added: 03/14/2015 16:24:24
The Monster Hide series by Asparagus Jumpsuit, which means by Berin Kinsman, provide pre-generated monster statblocks for Pathfinder and, as the subtitle “classic monsters reskinned” implies, presents a new take on the role of each these humanoids in a campaign world.

The basic structure of all of the Monster Hide books is the same: cover, 1-page introduction to why Kinsman wrote the series and some background on Asparagus Jumpsuit, then a discussion on how the races fits into the Desteon campaign, Kinsman’s campaign world, and how they vary from the norm and suggestions for their use in a campaign. Next is the core of the product, a set of five statblocks with the interesting parts all hyperlinked to the appropriate parts of the d20PFSRD. Each ends with a copy of the OGL as you would expect. There are a smattering of errors scattered through the works but nothing that cannot be easily sorted.

Bugbear Hide: (Fuzzy) Goblins Reskinned, these bugbears are swamp-dwelling tricksters and friends of bears. It is a good role for them and the bugbears here are quite fun, the bugbear cubs, who operate in adventurous packs, and the champion who is a mistress of traps and misdirection, look especially useful.

It is also nice that many of the Monster Hide products, like this one, comes in PDF, epub, mobi and png formats so you can use the optimal file for whatever sort of reader you are using.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[5 of 5 Stars!]
Bugbear Hide: Fuzzy Goblins Reskinned (PFRPG)
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Forager's Guild Guide to the Nine Alignments
by Roberto M. [Verified Purchaser] Date Added: 02/12/2015 20:15:24
Alignments can be a tricky topic, depending on your group they may be a shorthand on how your character behaves, how a spell knows your morals, or mostly ignored! This book makes Alignment a fun integral part of the game. Thinking about what your character values, or weaknesses may be, can have a meaningful, and mechanical, aspect on the game beyond the result of a spell. This book introduces the idea of Fate aspects in a way most D&D, Pathfinder, or other permutations of d20 games, can understand and help them integrate it into their games. I had a blast with this book and recommend it...

Rating:
[5 of 5 Stars!]
Forager's Guild Guide to the Nine Alignments
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Starship Tyche (Revised)
by Curt M. [Verified Purchaser] Date Added: 01/09/2015 15:27:17
The layout and art revisions improve the pdf overall. There's some creativity here: namely the various colony worlds based on fundamentalist religious doctrines. The fate accelerated rules are included, so if you want to run a Star Trek TOS campaign using FAE, all your really need is this pdf and maybe a cheap used copy of the Star Trek Encyclopedia. There could be some improvements. For one, there are no Romulan or Andorian analogs, which is minor because this can be fudged on the fly. More on creating alien species and world would have been nice, or another sector or two described, and there's no mention of Star Trek in the bibliography at the end, but there's something to be said for not stating the obvious. Is there anything here mechanically that really surpasses combination of the FAE core book and the free star ship FAE pdf, both available for free here on rpgnow? No. Is it a fun read? Yes. The $10 price point, which I paid, is too high. Given the recent revisions, though, the current sale price of $8.50 is just right. I encourage those on the fence to buy now.

Rating:
[4 of 5 Stars!]
Starship Tyche (Revised)
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