When I created the 7th edition of Tunnels & Trolls in 1975, i made rolling triples and adding a rule for character creation. It allows players to break out of the bell curve of attribute distribution, and calls for a new class of character--the Specialist. The Specialist class was meant to open up T & T character creation and enable all sorts of strange and more effective character types. However, I gave only a few examples of the new specialist class--Ranger, Leader, Combat Mage. Knowing how creative roleplayers are in general, and T & T players in particular, I thought there would soon be dozens of new specialist types available for players to use. But it didn't happen. There were a few specialists suggested, but only a few.
Now Michael Eidson has given the matter some thought and created 19 new types of specialist wizards. Bravo! I especially liked the Combat Psychic and the Kremm Warrior. The kremm warrior is a mage who functions like a fighter, but his weapons and armor are not enchanted--they are purely magical constructs--solidified magic instead of steel or other physical tools. What a cool idea! The other 18 concepts in this 32 page booklet are equally innovative. I hope that seeing what can be done with the wizard class will inspire others to be equally creative with other character classes incuding warriors, rogues, and citizens. My highest recommendation for this book to all T & T players!