I'm really enjoyingn this book. I'm just digging into it rerally, it's a pretty big volume.
The settign is of course a great big swamp and soem folks might think there isn't much more then gators, cyprus trees,the occasional lizard man, mosquitos and mud to deal with well..you'd be wrong.
so what's inside:
A couple of maps of the setting and very good maps they are.
Encounter tables, odd spot to put them in the frotn of the book but they are easy to find there.
Writeups of thepeoel andpalces of thedreadmire really set thetoenwell and manage to present that element of the settin very well in a dozen or so pages. Another dozen pages servers as a surpsiingly comperhensive gazeteer of the dreadmire, notes the clebrations and traditions of hwe region along with a catalog of the bizarre.
3 good sized advetures. I only skimmed but they seem to be flavorful and take advantage of the setting in a constructive fashion.
There is a writeup of a number of notable characters and then the new monsters...there are a lot of new monster, some gators and acupel of surpsing variants on the mosquito and a vast variety of horribleswamop life to challenge PCs with, there are more mosnters in this book then one finds in many monster collections.
Juju items and sepelsl are presneted. Juju is the folk magic of the dreadmire tied to ancient roots of mystic lore.
There is a surpsising number of classes and class outlines in this book that all toghether make the setting come alive, some of them are quicky and strange and might not fit outside the settign but in the setting they work well, a coupel of the outlined class variants woudl have benefitted form a more detailed writeup. Using these classes for NPC and then for Pc as they becoem familair witht e setting will certainly add to the game.
A chapter of equipment includes a varitey of weapons both lethal and non-lethal.
There is a number of very useful appendiced as the back of the book that are essential reading to the DM.
This book is a good read and certainly covers it's setting in alose and entertainign fashion that will cwertainyl allow one to add to a larger campaign. One coudl of course cover an entire campaign with everythign that is covered in thsi book. It's worh tit for it's parts and for a complete setting.