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Face the Music (Level 3 PCs)
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Face the Music (Level 3 PCs)

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For a level 3 party!

Nightly howling from the woods has the townsfolk on edge. Even worse, the town's courier refuses to leave, fearing for his life. High Scrivener Dow doesn't need some mongrels stymieing business for him, so it's up to the party to root out whatever beasts are causing the disturbance each night. Their investigation leads them to the ruined site of a castle that once stood in the woods centuries ago. Something caused it to mysteriously sink in the earth, leaving a shattered surface in its wake, and the castle's name and purpose have been lost to obscurity since.

What's more, on this particular night, the howling has been replaced by an enchanting and eerie melody without source. Will the characters turn tail and run when they learn the truth behind the nightly disturbances? Or, will they press onward to face the music?


This title is an adventure short.

An adventure short is a shorter format for Dungeons on Demand adventures. Each short is intended to supply enough content for a single gaming session. Unlike other Dungeons on Demand adventures, the encounters in an adventure short may not provide enough experience for each player character to gain a level. Fewer background details are provided, encouraging Game Masters to fully tailor an adventure short to their game worlds.

Dungeons on Demand

Dungeons on Demand is a line instant dungeons you can drop into your campaign, each is designed for 4-5 player parties of specified levels, and each dungeon is complete with a back story, hand drawn maps, traps, puzzles, and reference information to monsters and treasure. You can customize each one to fit in your campaign however you wish, and each one can be played through in one or two gaming sessions.

EVERY DUNGEONS ON DEMAND ADVENTURE FEATURES

Maps

Player Safe Maps - Maps for each encounter area (and the dungeon as a whole) come prepared for both the players and GMs. Helpful for when you want to give the party something to visualize without revealing hidden monsters, traps, and treasure.

Quick Reference Icons

Quick Reference Icons - GM maps are fully labelled and complete with quick reference icons. These icons give you all the information a GM needs for an encounter area - whether there's monsters lurking to fight, traps the party must contend with, hidden treasure, NPCs to talk to, or a puzzle they must solve. Each icon is given a complete description in the encounter break down.

Combat Difficulty Guages

Combat Difficulty Gauges - Each encounter description provides detailed information on how monsters perform in battle. These gauges allyou to quickly determine how difficult a fight will be for an appropriately leveled party. These gauges rate an encounter from 1 star (very easy) to 5 stars (deadly). Complete with core rulebook page references and full descriptions of custom monsters!

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Dungeons on Demand is not affiliated with Wolpertinger Press or Dungeon-on-Demand, but you should definitely check them out!

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Author Dan Coleman has been a Dungeon Master for two decades now, first picking up the dice with second edition. He can tell you what THAC0 stands for, a first level fighter's saving throw against rods, staves, and wands, and why players get excited to find "Treasure Type H."

Since then he's been through every new edition, and has written custom classes, spells, items, adventures, and system mods for each. By day he's a humble graphic designer and illustrator, but by night he's a full time role-player and game designer. 

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Take a look here: https://www.facebook.com/dcolemanproductions

 
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Product Information
Author(s)
Pages
19
Publisher Stock #
AS2L3
File Size:
39.76 MB
Format
Original electronic
Scanned image
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Original electronic format
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File Last Updated:
December 06, 2017
This title was added to our catalog on December 04, 2017.