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Revelations in Cold Iron
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Revelations in Cold Iron

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A Game of Magick & Resistance

Members of the Cold Iron Resistance fight against the Cult of Moloch’s magick to retake control of objective reality.  

In this game, players take the role of members of Cold Iron, a resistance movement fighting the machinations of an occult fascist oligarchy that is taking over the world. Named for the metal believed to be able to repel, contain, and harm malevolent creatures, Cold Iron uses their own magick to wrest control of reality from those who are attempting to rewrite it.

The Cult of Moloch is an international group of privileged and wealthy individuals with roots stretching back millennia. In the 21st century, their power has become so great that they no longer feel they need to hide in the shadows, manipulating things from behind the scenes. Feeding upon human suffering, they seek to remake the world over in their own image, with the cult’s leaders ruling as monarchs and the rest of humanity nothing more than serfs and slaves.

At its heart, Revelations in Cold Iron explores the themes of compassion versus greed, putting others first versus elevating one’s self, and the needs of the many versus the desires of the few. It asks what constitutes good and evil in the modern era, through the context of defining the value of objective truth versus the subjectivity of sincerely held beliefs.

A Simple Yet Flexible System

No charts, no tables, no variable target numbers. Using standard polyhedral dice, you can resolve character actions quickly without having to look up esoteric mechanics and exceptions to the norm. It’s a system, a way of doing things, not a rigid set of rules. Use it when you need it, ignore it when you don’t, and alter things to suit the needs of your group and the story you’re telling together.

A Rewarding Roleplaying Experience

The players and the guide share control of the story you’re telling. Embrace the opportunity to describe the outcome of your character’s actions, whether they succeed or fail. Do the same for the antagonists! Define what form injuries and other complications take, and how they impact the characters and the story. Play your character to the fullest, and have more influence over the way the adventure unfolds!

Create, Collaborate, and Have Fun

Craft characters and stories using the guidelines provided. There are no finite lists to pick from, and no limitations on what is or isn’t possible aside from what’s appropriate for the story being told! Work together with the guide and the other players to develop relationships between characters and the way subplots and story goal unfold. If your character isn’t in a scene, you can still participate by describing outcomes and defining complications.

Using This Book

The best way to approach this book is to read it through once in its entirety. The information is presented in an order intended to provide the best creative flow. Afterward, you can go back and reference individual sections as needed. The important thing to remember is that this isn’t meant to be a rulebook. It’s a reference to help you and your group tell a story together with as much creativity and imagination, and as little hassle, as possible.

 
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Reviews (4)
Discussions (4)
Customer avatar
Alex G August 15, 2017 7:24 pm UTC
PURCHASER
So this totally meta idea came into my mind last night, when I dreamed that I was in a protest march against some scumbags hiding behind riot police in the pay of The Party, and somebody spotted the "I Support Critical Thinking" patch on my backpack and handed me a seditious booklet and a date, time and geocaching coordinates where I would be given the opportunity to meet some people who could take my skills with languages, NLP and hypnosis and turn them into a righteous weapon against brainwashing and the institutionalised enslavement of the world.
The booklet was this one.
Wouldn't it be something to find that this booklet was, in fact, the actual manifesto of Cold Iron, cunningly disguised as a tabletop roleplaying game ...
Customer avatar
Michael S August 16, 2017 5:51 pm UTC
PURCHASER
OMG you see it too! XXX XXX XXX XXX XXX we're so screwed!
Customer avatar
Berin K August 18, 2017 6:32 am UTC
PUBLISHER
Uh oh, they're on to us!
Customer avatar
Jay M August 14, 2017 11:56 pm UTC
PURCHASER
I gave this a two-star review, but I feel like I should add some context to that. Based on the title, the cover, and the ad copy I was expecting something more like Esoterrorists, or Unknown Armies, or Whispering Vault. Something darker. That's not what this is.

This is more about social media and contemporary politics. It's possible, in my mid-40s, that I'm just too old for it. YMMV.

P.S. Remember that this is fiction. Do not actually Fight the Power. If Fighting the Power was really a good idea, Afghanistan would be a paradise by now. Just a word of advice from an old-timer.
Customer avatar
Kurt R August 18, 2017 8:42 am UTC
Boy you are living if a fantasy world if you think that country would would be a paradise by now.
Customer avatar
Alex G August 18, 2017 9:31 am UTC
PURCHASER
It can get weird, if you use some of Dancing Lights' other documents to enhance the experience. It can also get darker.

And didn't your country start 241-plus years ago because some colonials chose to Fight The Power?
Customer avatar
DANI J August 13, 2017 3:40 pm UTC
PURCHASER
After seeing how good this book is, I can't wait for the next setting
Customer avatar
Michael S August 12, 2017 6:11 pm UTC
PURCHASER
This. Is. Wonderful. I'm so glad this game exists; I plan to play it with some of my more politically involved friends and Fight the Power! (PS how do I review it?)
Customer avatar
Berin K August 12, 2017 6:38 pm UTC
PUBLISHER
Thanks, Michael! I hope you enjoy it! There should be a Reviews tab right next to the Discussions tab above this thread where you can leave ratings and reviews!
Customer avatar
Michael S August 15, 2017 12:17 am UTC
PURCHASER
Found it! I think Drivethru hadn't caught up to the fact that I'd bought the thing. The review has been posted.
Customer avatar
Alex G August 15, 2017 7:30 pm UTC
PURCHASER
I just added a new thread which might make you smile.
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Product Information
Author(s)
Rule System(s)
Pages
206
Publisher Stock #
RWR 1510
File Size:
0.67 MB
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Original electronic
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File Last Updated:
August 11, 2017
This title was added to our catalog on August 11, 2017.