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Supplement 12: Dynasty
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Supplement 12: Dynasty

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A complete guide on founding, growing and running your own world in Traveller, this book enables the creation of sociologically diverse solar systems or even empires. Covering a wide range of aspects involving governments, infrastructure, trade, military defences and even religion, it also allows the development of these unique polities over time; investments, conflicts and random events driving their growth - or indeed, possible collapse!

Whether you are a band of adventurers colonising or conquering their own planet, or seeking to play out a generational game of developing sector-wide dominions, Dynasty will add depth and colour to any Traveller campaign.

 

 
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Reviews
Megan R. [Featured Reviewer]
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July 30th, 2015
This supplement offers up a whole new way of playing Traveller, as well as ways in which to enrich your Traveller universe with a deeper complex history than ever before. To start with, the Introduction provides an overview of the scope of the book and [...]
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March 23rd, 2012
An awesome dynastic game, its a completely independent game that seamlessly includes rules for players creating their own dynasty. worth every penny! [...]
Alexander L. [Featured Reviewer]
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January 2nd, 2012
Originally published at: http://diehardgamefan.com/2012/01/02/tabletop-review-supplement-12-dynasty-traveller/ One of the strengths of a long-run [...]
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December 31st, 2011
I am not currently running a Traveller campain, but even so I have found this book useful to potray major factions in an Empire or simular large area. The "stats" in the book could be used (with a little work) to represent large bodies in oth [...]
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December 14th, 2011
Mongoose scores a smash hit with their latest supplement for Traveller. Included in the book are complete rules for creating and running "dynasties," or powerful organizations that serve as bases for campaigns. Additionally, there are expande [...]
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