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Mystic Quests - Core Rule Book

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This game unlike many role playing games requires no gamesmaster or miniatures, just one or more players.

You can play as an Warrior, Ranger, Tech-Mage, Scribe, Priest, Rogue or Journeyman questing to save the world of Sarax from destruction and to get yourself fame in the process. But this is not an easy task as you will need to overcome many challenges, puzzles and hordes of creatures in this ever changing and enjoyable game!

Why don't you visit Mystic Quests to find out more about the game, join in with the community and download free resources including: pre-made quests and a expansion pack?

Background

Three millennia in the future humans descended on the planet Sarax and over the next fifty years they created technologically advanced cities that were not just cities but beautiful works of art in themselves. Life was peaceful and unlike a lot of the Human Confederation war, famine and disease never touched Sarax.

Then the creatures came; Goblins, Orcs, Elves and things far worse created by the Device, an alien machine of unspeakable power. They came in such numbers that the planetary militia had little hope of stopping them, instead a small strike team embarked on a suicide mission to attempt to destroy the Device.

Now after untold horrors, disasters, sacrifices and isolation humanity has reverted back to a medieval state, were technology is now considered magick and the fight to stay alive is getting ever more difficult.

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Product Information
Author(s)
Pages
99
File Size:
5.82 MB
Format
Original electronic Click for more information
Scanned image
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File Last Updated:
November 07, 2012
This title was added to our catalog on August 17, 2011.
Publisher
Mystic Quests
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