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Strands of Fate

Strands of Fate

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$29.99
$9.99

An aging gunslinger seated on his horse scans the town below...

The brash young pilot guns his craft through the asteroid field...

A professor scours the dusty book shelves for the ritual of summoning...

An assassin holds his breath as he gently squeezes the trigger...

Strands of Fate contains everything you need to tell stories of adventure, action, horror, and intrigue set in any genre. Whether it's classic fantasy, urban mystery, dashing super heroes, or far future action, this book is your guide. Strands utilizes the award winning FATE roleplaying game system and provides the Game Master with all the tools he needs to get any campaign, of any genre or power level, off the ground and running in minutes.

Strands of Fate features:

  • Rules for creating and playing stories about average people, over the top heroes, or virtual gods.
  • A system of Advantages that provide you with fully functional magic, psionics, mutations, cybernetic enhancements, or any other strange power you can imagine.
  • Rules for creating and playing with vehicles, from pirate ships to star ships to ten story tall battle mechs.
  • Support for non-human races or even transhuman characters.
  • A system for creating and controlling units and organizations, and using them to play out regional or world spanning conflicts.
  • Antagonists and equipment to challenge and aid your characters, whether they're knights, modern soldiers, or star hopping androids.
  • While Strands of Fate is a stand alone product, its "toolkit" design allows it to be used to enhance other FATE games by providing an array of compatible optional systems.

You can download a preview here.

This zip file contains a fully linked PDF, a printer friendly PDF, and a character sheet.

This PDF is for the 2nd printing of Strands of Fate.

This version contains all of the errata collected since the original release, as well as 32 pages of additional material:

  • Rules for using classic FATE Skills as an alternative to Abilities
  • A Campaign Creation Worksheet
  • Advice for changing the number of Aspects players begin play with
  • Answers to a number of frequently asked questions
  • And more!

 

 
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Reviews (13)
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Critiques
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August 23rd, 2012
Pros: Fills in gaps for FATE mechanics, inexpensive PDF, lots of content Cons: Poor-quality writing, guy-oriented, heavy on SF theme I bought Strands of FATE because I’m working on a Spirit of the Century campaign and I had some questions that weren [...]
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August 12th, 2012
If this was anymore bang for the buck my head would explode. No really if you haven't bought this do it, I have used it for several one shots, and converted a long standing ANIMA game to fate. I also have an Aberrant Fate game going. After that its [...]
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March 28th, 2012
Great rules set! It turns the Fate System into a universal System. The writing is very clear and makes learning the system pretty easy. Unfortunatly this is marred by a hard to read font in the body text. If the body text was an easy to read Serif font, [...]
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June 27th, 2011
Just got done reading this and must say that it inspired me to GM again. While I am somewhat familiar with FATE through thumbing through Spirit of the Century and Starblazers this book has been able to show me the core of FATE without the blinders of [...]
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March 23rd, 2011
It's a solid, simple implementation of FATE... but it lacks some of the elements that I really found critical in having FATE as FATE. Not entirely my cup of tea, but well written and clearly presented, [...]
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Information Produit
Platinum seller
Rule System(s)
Pages
501
Stock Editeur #
VS-101-0512
Pleine Taille:
34.6 MB
Format
Original electronic
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File Last Updated:
October 07, 2012
Cet article a été ajouté à notre menu sur October 13, 2010.