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Factions Player's Guide
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Factions Player's Guide

Watermarked PDF

A World On Its EdgeThe Gifted Work Their WillNothing Is What It Seems

Player's Guide Includes:

More world background, New Skills, Special Abilities, Advantages and Disadvantages, and New Hermetic, Buddhist, Wicca, and Pure Chaos Rituals

New Rules for Rituals Above Level Ten

Lifepath: Alternate Character Creation System

Rules for Drugs, New Equipment, Weapons, and Talismans

Section on Building Citadels

Rules for Pix Realm Programming

Factions Player's Guide is the second book in the Factions game line. It expands the setting, and moves the revolution timeline forward, bringing the struggle deeper into civil war. More Skills, Advantages and Disadvantages, Special Abilities, and Rituals give the player plenty of more options in detailing their character, even above-and-beyond the overall power level of characters made in Factions at War. More Equipment, Weapons, and Talismans are also included.

Also featured is the Lifepath Character Creation system, an alternate method for making characters that takes the player step-by-step through their character's life, and fully immerses their personal history in the details of the Factions world. Both players and Refs alike will find the Player's Guide to be a great addition to their Factions campaign.


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File Size:
22.48 MB
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File Last Updated:
June 22, 2009
This title was added to our catalog on June 08, 2008.