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Modern Kyuujinjouhoushi: The Action Hero
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Modern Kyuujinjouhoushi: The Action Hero


Welcome to our third new basic class.

One foundation of modern literature and media is the capacity of a hero to perform "cinematic feats". In reality, these "movie physics" are often inadvertantly added to a movie by editing multiple takes into a single scene, while such things as reloading a gun end up on the cutting room floor, if they made it to film at all. And a few of these feats are truly a part of the imagination of the screenwriter, director or producer, and the results of a special effects shot.

Unfortunately, the game really doesn't handle this very well. This basic class is an attempt to rectify that, by providing a class the simulated the typical movie action hero, complete with talent trees to simulate the nifty, seemingly impossible actions that those movie heroes always manage to perform.

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Reviews (2)
Discussions (0)
August 3rd, 2005
The concept was good, but the implementation was a little bit lacking. I would have preferred a less... ...pyrotechnic set of talents.<br><br><b>QUALITY</b>: Disappointing<br><br><b>VALUE</b>: Disappointe [...]
September 23rd, 2004
Although unbalanced, this is a nice idea. Obviously this product is in need of some polishing, some playtesting, and perhaps some "variants" for different sorts of approaches.<br><br><b>LIKED</b>: It's got an interest [...]
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Product Information
Publisher Stock #
File Size:
1.97 MB
Original electronic
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File Last Updated:
January 10, 2008
This title was added to our catalog on July 18, 2004.