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S1 The Harquebusier

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THE HARQUEBUSIER

 

A New Class & Rules for the Inclusion of Firearms in Old School Fantasy RPGs

plus

“The Trials of the Shootist”         

A fantasy adventure compatible with first edition gaming and OSRIC™

Recommended for 4-6 player characters of levels 1-2

 

Hello and welcome, adventurers and Game Masters!

Our first supplement and second adventure module is "S1 THE HARQUEBUESIER", which contains a brand new character class and full rules for bringing medieval guns and grenades into your Old School campaign! It also includes an exciting adventure for the new Harquebusier class, to get you right into the action! Created for a party of 4-6 characters of 1st to 3rd level, this module is sure to provide you and your players with many hours of fun!!

THE HARQUEBUSIER: A new player class for OSRIC™ and other OSR retro-clone games.

If you’ve ever longed for the smell of sulphur and the powerful recoil of early firearms in your Old School fantasy role playing campaign, then this book is for you!

Herein you will discover the battle-ready Harquebusier character class, a master of early medieval firearms and a grenadier extraordinaire – ready to unleash a fusillade of destruction upon his or her foes!

The authors have laid out an entirely new class which utilizes a well researched, thought out and detailed system of rules for the use of early firearms and grenades in a fantasy campaign. This supplement includes everything the Game Master needs to incorporate this character class and weapons into their world, including: a fully detailed character class consistent with first edition and OSRIC™ rules, descriptions of the weapons and requisite equipment for the class, examples of valuable and magical firearms, and an entirely new introductory level adventure to aid the GM and their players in immediately putting these rules into action in their campaigns!

In “The Trials of the Shootist” the player’s character has just completed the harquebusier training, and is ready to graduate the academy and receive his or her first professional firearm...except the wagon bringing the shipment has been waylaid by a band of humanoids! It is now up to the harquebusier and their adventuring companions to find the caravan, return the missing weapons, and defend the honor of your academy and masters.

So adjust your gun belt, clean that barrel, and keep your powder dry: it’s time for adventure!

This 24 page rules supplement and included adventure module contains a completely new character class for Old School gaming, the HARQUEBUESIER.

This supplement includes all the information you need to play a HARQUEBUESIER. We include an entire workable, balanced class and weapons system for your immediate use. You will find within detailed & well researched information on the shootist's tools of the trade: medieval guns and grenades! This product will add an entirely new aspect to your dungeon delving adventures!

The rules section features all NEW character skills and abilities for the class. It also features NEW standard firearm, grenade weapons, gear, and a system for weapons of quality which may be used as firearms and melee weapons. We also include descriptive listings of brand NEW magical items relevant to the class, including an artifact level magical firearm from one of authors’ own campaign world!

To help the GM and players get right into the action, the supplement includes a completely original, all new adventure, full of intense action with the all new HARQUEBUSIER class front and center! The adventure is fully detailed and ready for immediate use with very little preparation by the GM or the players! The module includes an in-depth and comprehensive introduction to the history of the area, the cave complex and the villain who is at the heart of this adventure. The adventure is easily playable in one session of no more than 4 hours, so it’s great for a night of gaming enjoyment!

The adventure is set in a valley with many exploration options, and a detailed Old School style map is included. The map shows the local area with geography, landmarks, defenses, and other areas for further adventuring opportunities. The adventure is also connected to the designer's larger campaign world; this module functions as a sequel to the Starry Night Press adventure S3 Way O’ The Fae.

The module portion also includes a complete map of the massive cave complex players will explore, with detailed encounters for each area and room for expansion possibilities, done in the classic Old School blue & white style.  

Inside you will also find very helpful appendices to help out a busy GM. These include carefully thought out and balanced Random Monster Tables, complete with treasure. To make the GM’s job easier, the appendices also includes a rogue’s gallery of pre-generated NPCs, ready for immediate use in the game. Each of the NPC players is presented within the module as a captive, so they are easy to incorporate into play, as needed, to help the players meet the challenges of the adventure.

Also included are high quality player tables, with all the necessary information a GM or a new HARQUEBUSIER player needs: the tables are perfect for keeping track of all the new abilities and stats.

The module also includes amazing Old-school art throughout by famed OSRIC™ artist Steve Robertson and well-known artist Fil Kearney, with additional artwork and maps by the one of the authors, Louis "sirlou" Kahn.

This book features 24 pages of gun toting, grenade throwing excitement, which is sure to please discerning GMs and players everywhere!

Louis “sirlou” Kahn
Starry Knight Press
January 2017

 
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Pages
24
Publisher Stock #
S1HARQ
File Size:
5.43 MB
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File Last Updated:
July 07, 2017
This title was added to our catalog on July 10, 2017.