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Mini-Dungeon Collection 2 [BUNDLE]

Mini-Dungeon Collection 2 [BUNDLE]

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This special bundle product contains the following titles.



Mini-Dungeon #026: Sanctuary of Exsanguination
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A Mini-Dungeon adventure for 4-5 PCs of level four

Many years ago the witch priestess Segolia established a temple in the frontier town of Feluxia. In exchange for healing services to the town, Segolia only demanded the weekly sacrifice of orcs and other raiding humanoids. As the frontier has pushed further away from the town and the area has become more civilized, raids by monstrous type humanoids have become few and far in between. However, Segolia still demands her sacrifices, andsome of the townsfolk have begun to disappear. The mayor has hired the PCs to investigate Segolia’s temple as he believes her to be behind the recent disappearances, but is fearful of confronting her himself or sending the town militia for fear of offending her if sh...


Mini-Dungeon #027: Kaltenheim
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A mini-dungeon adventure for four characters of level 9

In the far frozen lands of the north, word comes south via traders and messengers that a new threat has reared its terrifying head. Reports claim that a heavily built raider, skilled with a huge sword and a fearsome bow, has struck at several nomadic tribes wandering the snowline as they follow the herds of elk. It is said that this raider, dubbed Koloss and accompanied by a huge white wolf, leaves nothing of these tribes but frozen bloodstains in the virgin snow.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #028: Throne of the Dwellers in Dreams
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A mini-dungeon adventure for six characters of levels 5-6

While seeking work the PCs are contacted by an artificer named Vynthis Targain who offers them a job investigating an ancient tomb complex. He is convinced the site contains information pertaining to the location of three relics known as the dream rods. He also believes that these artifacts are hidden somewhere within, but his own research has proven fruitless.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #029: Heart of the Sacred Dawn
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For four to five level 20 PCs

In ages past the realm was plunged into an age of darkness beneath the terrible wrath of Tenebrash, vile lord of dragons. His evil had no mortal equal, and hopeless lament was the only bounty of his subjects. For generations the tyrant ruled unopposed until the Order of the Sacred Dawn challenged his cruelty. By the charge of a powerful and benevolent deity, six holy knights were bestowed with an artifact of tremendous power. Wielding the relic known as the lucespel, the order vanquished Tenebrash and light was returned to the weary world. The knights bound the vengeful spirit of the dragon within their stronghold, and sacrificed their own mortality to eternally guard the artifact from those who would misuse its power. Wi...


Mini-Dungeon #030: The Burning Tree of Coilltean Grove
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Four to five PCs of level 4

While travelling deep in the forest the adventurers happen upon a violent feud between two tribes of sprites vying to add a sacred grove to their own territory. While such disputes among the fey are not uncommon, it is rare for these hostilities to escalate into warfare.

Coilltean Grove is tended by a dryad caretaker named Flùràlainn. She has unsuccessfully tried to negotiate a truce between the Briarvine and Thornbranch sprite tribes – even offering to evenly divide her home between them if it would stop the war. When diplomacy failed she resorted to using force to dissuade them from their actions which prompted the sprites to set her most beloved tree ablaze.

Mini-Dungeons a...


Mini-Dungeon #031: Dwarven Dread
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Four to six PCs of levels 5-6

Argyle the Betrayer was a powerful Dwarven cave wizard that was corrupted by a Derro Magister named Angree’, and is now quite insane and bent on the destruction of the surface races, most especially Dwarfs. Angree’ has subjugated Argyle using powerful hallucinogens, in addition to a number of Duergar Tyrants, and positioned Argyle as a mad savior to the Duergar. Argyle and his “servant” Angree’, as well as the Duergar, spend most days torturing Dwarfs, or calling on elementals to forge alliances to overthrow the surface dwellers.

Argyle’s complex is found miles below the surface off a well-traveled path in the Underwo...


Mini-Dungeon #032: Howling Halls
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Four PCs of level 7

The PCs may encounter this minidungeon as part of a larger underground complex, or they may be employed specifically by a local power in order to clear this den of undeath. 

This cold stone crypt is unlit (except in the three central chambers), and only creatures with a light source or darkvision can see into its depths ; it is advisablethat the PCs keep moving – prolonged exposure to the numbing cold here will eventually lead to frostbite or hypothermia, unless the PCs are wearing warm clothing, or have access to the appropriate magic.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and ar...


Mini-Dungeon #033: The Legacy of Theft
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Three to five PCs of levels 6-7

The town of Ghezbaldi has stood for millennia. Recent construction work to build a new inn uncovered the entranceway to a long abandoned underground complex. The builders of the inn, Edwyn and Jackson Cairn, took it upon themselves to drop down into the dark hallways of what some say is a long forgottenthieves’ guild and explore. That was 3 days ago, and now the townsfolk are concerned.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #034: Mysteries of the Endless Maze
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4-5 Level 5 PCs

In this dungeon the adventurers make their way through a series of randomly shifting maze segments interconnected by magical portals. Passage between the segments of the dungeon are completely randomized as are the contents of each area within the maze. The adventurers must recover five keystones to access the maze vault and escape.

A powerful wizard created the maze to ensnare treasure hunters who may be bold enough to seek his prized hoard of magic items. Though the maze’s creator died long ago, its magic persists and the enigmatic complex has yet to be solved. A wealth of treasure awaits any who are cunning enough to traverse the mysterious maze.

Mini-Dungeons are single page, double sided adventures for...


Mini-Dungeon #035: The Queen's Estuary
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4 Level 5 PCs

The forest is alive with the song of birds and insects. The weather has warmed to a comfortable balmy temperature and the sweet smell of spring flowers drifts on the air. On such a marvelous, peaceful day, what could possibly go wrong?

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #036: The Scrag Queen's Sanctuary
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4 Level 6 PCs

A former home to a group of druids, this complex was abandoned many years ago when the druids were decimated by a horde of trolls, driven into a frenzy by their foul leader. Since then, they have settled in the region and have caused periodic problems thereafter.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #037: The Unreachable Terror
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4-6 PCs of 9th-10th level

This adventure is geared towards a party that includes a divine character such as a priest or paladin of good alignment. The devotee’s patron has summoned them, whether through visions or by missive from a high temple, to perform a holy gaes—a distant settlement bearing a sacred shrine to the deity is in dire need of aid from a dark curse that has befallen their home. Motivation to pursue completion of the quest can be either positive (the promise of favor or reward if accomplished), negative (revocation of holy magic if refused), or both; keepingin line with the personality of the specific deity.

Denizens of the island village of Unreach are being afflicted by a terrible disease (Demon Fever),...


Mini-Dungeon #038: The Spinner's Hole
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4 Level 1 Characters

A lair long known for harboring giant spiders, this ancient dungeon is tolerated and periodically invaded for the valuable silk that is produced within. The local village of Spinner’s Folly have long since woven this silk into useful items, from light clothing to strong rope, but must retrieve the silk three times per year to maintain their supplies of this preciouscommodity.

On these three special occasions, adventurers– especially those with rangers and druids within their ranks – are invited to enter the complex and subdue the spiders long enough for bales of raw silk to be gathered by the weavers. However, there are two provisions; none of the silk may be significantly damaged and the spiders may not ...


Mini-Dungeon #039: We All Start Somewhere
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2-4 Level 1-3 Characters

Everyone knows the collapsed mountainside near Raakayras. It happened when the wyrm Huomattavakasvi was driven from its lair, and now is thickly overgrown with oak and elm. The lair?

Emptied by 200 years of adventuring, although beginners still dare to enter, hoping to find what everyone else missed. But the hills have become quiet these last three years, with hardly a bugbear, ghoul, or satyr abroad (even a troublesome thief’s body appeared putting the locals mind at peace as to the safety of their belongings); Raakayras is at peace.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #040: The Kabandha's Request
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4 Level 5 Characters

In the distant past, the ancestors of the reclusive kabandha made a bargain with some unknown entity or power to grant their people long lives in exchange for agreeing to serve as wardens of the hidden places of the world, such as the confluences of ley lines and other sites of mysterious power. Kabandhas have kept this pact through the millennia, and today they serve as tactically minded guardians with great longevity.

As the PCs pass through a heavily wooded region, far removed from any major community, they come across the badly injured Thurgrimm Eyelord slumped under a tree. Weakly requesting their help, the softly spoken kabandhas explains that his clan were ambushed, and their ancient home is being desecrat...


Mini-Dungeon #041: Feischkammer
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4 Level 7 Characters

This well-constructed complex is hidden away under, or extremely close to, a large community, ideally one with a strong history of magic. The PCs are initially drawn into a mystery involving the recently deceased being spirited away from local cemeteries and the disappearance of the occasional passing stranger. Regardless of how the PCs are drawn into the adventure, they ultimately find themselves within this underground structure.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #042: The Dreamer's Shrine
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For 4 Level 2 Characters

This complex is hidden away in a dark corner of the world, underneath a major seat of learning in or near a large city. A former burial chamber, the sanctity of this complex has been ravaged by a fledgling cult and their vile leader, who have been growing in strength over the past six months or so. The PCs may stumble across the shrine whilst looking for a missing individual, or hunting for a particular item.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #043: Thelamos
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For 4 Level 4 Characters

This dark, stinking complex is located deep in the earth, buried underneath a major city or town and accessed by the sewer system. Once the hideout of a long-forgotten band of thieves that operated in the city long ago, these chambers have since been discovered and taken over by a group known as The Sons of Arratoi. They have undertaken a number of daring attacks and raids in and around the city, achieving a degree of notoriety but none have yet traced them back to their lair.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #044: The Ascent of Tempest Tower
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For 3-4 Level 20 Characters

Tempest Tower is a spire that reaches skyward from an expanse of open plains. The stone monument rises nearly 100-feet above mostly-featureless terrain. At its apex swirls a maelstrom of storm clouds that extend half-a-mile from the center. The landscape directly below is speckled with small craters and charred vegetation from frequent lightning strikes. The sound of rolling thunder is near constant and can be heard for miles in every direction.

The tower was constructed eons past to bind a powerful monstrosity from the elemental plain of air known as the Storm Song which once roamed across these lands, consuming the greenery and the earth in which it was rooted – creating the vast, featureless plains that now...


Mini-Dungeon #045: Peril at Lamiaks Bridge
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For 3-5 Levels 4-5 Characters

Leuna and Ederra, a pair of lamiak twin sisters, have built a bridge over the rushing waters of Amorrura River. The stone bridge provides safe access across the river for the villagers of the nearby settlement of Urakurba into the hunting grounds of the nearby forest. In return for this gift, the villagers leave gifts to the sisters of ale and fresh fruit each night at a shrine near the river’s edge.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #046: The Gallery of Gears
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For 4 Levels 9 Characters

For more than eighty years, the foul summoner Vlexigorn the Tainted has travelled the lands of his birth, binding demons to complete foul deeds in his name. Corrupt in both physique and soul, bearing the corrupted bloodline of the Abyss, Vlexigorn enjoys nothing more than binding his own foul cousins to his will, in order to advance his own foul ambitions, and then destroying them once their use is at an end.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #047: Stowaway on the Singing Sea
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For 3-4 Levels 5-8 Characters

The adventurers have been hired by local authorities to sneak aboard the merchant ship, The Last Song. The vessel is owned by the Elloise Drake (suspected of also being the nefarious pirate, Lady Wavedancer). Law enforcement at the port city of Tangran’s Landing have managed to arrange for a “special piece of cargo” to be loaded upon the vessel for its upcoming voyage. Rather than the fine silks said to be in the shipment, the adventurers are smuggled aboard hidden inside.

Their mission is to await for the sounds of the Last Song boarding another ship at sea, and then to exit their hideaway to investigate. If they discover the crew committing an act of piracy they are to present their documentati...


Mini-Dungeon #048: Pit Your Wits
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For 4-6 Characters Level 1-2

The PCs’ arrival at a small, well-established mining site, after a request to clear some “mutated goblins”, reveals an unexpected, disturbing sight. The mine’s main premises, a 40-ft. square stone building positioned over a 10-ft.-by-10-ft. shaft, is gone, save for dozens of pieces of rubble, a 30-ft. wide hole, and inky-black depths.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #049: Doubt Not That Stars Are Fire
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For 4-6 Characters Levels 2-3

Following mutated goblin attacks on a small, well-established mining site, the PCs find that only the pit remains. On securing the surrounding area, they must enter the steep-sided crater. They find the walls glowing with other-worldly energy, alight with “coldfire”.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere in your campaign.

...


Mini-Dungeon #050: When Goblins Die, No Comets are Seen
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For 4-6 Characters Levels 3-4

After delving into the upper tunnels of a recently-abandoned mine pursuing mutated goblins, the party follows some buckled minecart rails, finding rough tunnels and unexpected chambers at their end. A palpable sense of fear pervades the area.

The last members of a decimated tribe fled into these depths, but have no idea what to do now. They reached Area 5, but felt the sudden appearance of a worked room meant more trouble. Infamous amongst their kind, and fearing an unheralded death, they’re currently psyching themselves to fight back to the surface.

Mini-Dungeons are single page, double sided adventures for the Pathfinder Roleplaying Game which are setting agnostic and are easily inserted anywhere i...


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Product Information
Rule System(s)
ISBN
1-30000-204-3
Publisher Stock #
MDC2
Format
Original electronic
Scanned image
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Original electronic format
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This title was added to our catalog on December 30, 2016.