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Out for Blood (Level 15 PCs)
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Out for Blood (Level 15 PCs)

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For a level 15 party!

It’s a night of celebration! The eccentric and flamboyant Lord Warren Halethorpe has invited the party members, among other honored guests, to delight in an evening of music, food, wine, and merriment. The lord has made a habit of throwing grandiose parties, and this night’s affair promises to be his finest yet: a masquerade gala for only the most esteemed citizens in the land! Masks, of course, will be provided to those who cannot bring their own.

But it isn’t all masks and mirth taking stage at the masquerade; the gala serves as a front for long-waited revenge. The party must discover the evil creature out for blood against the attendees, and stop it in the lord’s castle before it spreads its reach across the land!

Out for Blood is part of Dungeons on Demand: Volume Four.

Dungeons on Demand

Dungeons on Demand is a line instant dungeons you can drop into your campaign, each is designed for 4-5 player parties of specified levels, and each dungeon is complete with a back story, hand drawn maps, traps, puzzles, and reference information to monsters and treasure. You can customize each one to fit in your campaign however you wish, and each one can be played through in one or two gaming sessions.

EVERY DUNGEONS ON DEMAND ADVENTURE FEATURES

Maps

Player Safe Maps - Maps for each encounter area (and the dungeon as a whole) come prepared for both the players and GMs. Helpful for when you want to give the party something to visualize without revealing hidden monsters, traps, and treasure.

Quick Reference Icons

Quick Reference Icons - GM maps are fully labelled and complete with quick reference icons. These icons give you all the information a GM needs for an encounter area - whether there's monsters lurking to fight, traps the party must contend with, hidden treasure, NPCs to talk to, or a puzzle they must solve. Each icon is given a complete description in the encounter break down.

Combat Difficulty Guages

Combat Difficulty Gauges - Each encounter description provides detailed information on how monsters perform in battle. These gauges allyou to quickly determine how difficult a fight will be for an appropriately leveled party. These gauges rate an encounter from 1 star (very easy) to 5 stars (deadly). Complete with core rulebook page references and full descriptions of custom monsters!

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Dungeons on Demand is not affiliated with Wolpertinger Press or Dungeon-on-Demand, but you should definitely check them out!

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Author Dan Coleman has been a Dungeon Master for two decades now, first picking up the dice with second edition. He can tell you what THAC0 stands for, a first level fighter's saving throw against rods, staves, and wands, and why players get excited to find "Treasure Type H."

Since then he's been through every new edition, and has written custom classes, spells, items, adventures, and system mods for each. By day he's a humble graphic designer and illustrator, but by night he's a full time role-player and game designer. 

facebook

Take a look here: https://www.facebook.com/dcolemanproductions

This title is included in Dungeons on Demand: Volume Four!

DoD4

The fourth volume of Dungeons on Demand includes the these four dungeon adventures:

  • Something Wicked - Level 7 Adventure Dungeon 
  • Silver Linings - Level 11 Adventure Dungeon
  • Out for Blood - Level 15 Adventure Dungeon
  • Time & Time Again - Level 19 Adventure Dungeon
It also includes the following supplements:
  • Dungeon Delves - Gaming Supplement
  • Of Crown & Kingdom - Gaming Supplement

Do you like Dan's work? Check out MajiMonsters, a monster-catching, fantasy RPG!

MM

The MajiMonsters Core Rulebook contains...

  • Information on binders, the heroes of the world
  • How to make a customized character
  • Instructions for Game Masters
  • A horde of magical relics to find and use
  • All the rules for combat and playing the game
  • A catalog of all 114 known MajiMonsters
  • Descriptions of over 440 combat techniques
  • Sample NPC allies and rivals
  • Rules for making your very own, custom MajiMonsters!
  • PDF version includes bookmarks
 
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Reviews (2)
Discussions (1)
Customer avatar
November 29, 2016 4:08 pm UTC
PURCHASER
Approximately how long does it take to run this module? I'm interested in running it for a one-shot but after peeking at the preview, I'm concerned that it'll take more than 4-5 hours.
Customer avatar
Dan C November 29, 2016 4:36 pm UTC
PUBLISHER
I would say 8 to 10 hours, especially with a higher level modules. It really depends on how quickly you resolve combat, how much roleplaying you do (especially in the beginning of the adventure). Probably not ideal if you're limiting to 4-5 hours if you want to run all the content, but you could easily parse out some encounters to make it all fit.
Customer avatar
November 29, 2016 10:13 pm UTC
PURCHASER
Thanks, I think I'll try it out anyway. I really like the concept. I'll just slice and dice some non-crucial parts to make it fit.
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Product Information
Copper seller
Author(s)
Artist(s)
Pages
32
Publisher Stock #
V4L15
File Size:
48.52 MB
Format
Original electronic
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File Last Updated:
October 12, 2016
This title was added to our catalog on October 14, 2016.