Advanced Search >

Shadowrun: Anarchy
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/194759.xml&w=500&h=312
Full‑size Preview
http://watermark.drivethrurpg.com/pdf_previews/194759-sample.pdf

Shadowrun: Anarchy

ADD TO WISHLIST >
Watermarked PDF
$39.99
$14.99

Man. Machine. Magic.

Shadowrun. The Sixth World. Orks in pinstripe suits with uzis; mohawked dwarves jacked into vehicles racing through megasprawls at breakneck speed; humans casting fireballs at corporate-trained paracritters; elves hacking the Matrix for a datasteal of the latest tech or working to topple an upstart corp. It’s where man meets magic and machine.

Dive into a cyberpunk dystopia and become a shadowrunner, a deniable asset who does the jobs no one else can—or will—do. It’s not an easy life, but it beats selling your soul to the megacorps. You’ll break into top-secret labs, stand up to gangs bent on destruction and chaos, encounter dark spirits hiding even darker secrets, and come face to face with some of the infinite dangers the Sixth World can throw at you. And you’ll come out on top—because if you don’t, you don’t get paid.

Shadowrun: Anarchy is a new way to get into the best cyberpunk/urban fantasy action around. Based upon the rules-light and easy-to-learn Cue System, Shadowrun: Anarchy is a narrative-focused game experience that has everything you need to quickly grab some gear, load up on spells, and get to throwing the dice. With loads of characters and missions, the book makes it simple to get up and running. Immerse yourselves in the Sixth World!

 
 Customers who bought this title also purchased
Reviews (17)
Discussions (22)
Customer avatar
Daniel H August 28, 2017 1:36 am UTC
Two major editing and proofing mistakes by page 31, and I skipped to page 29 to start reading. Typical CGL product.

Can we just give Shadowrun to another company, already? Let someone take all the fluff and story and meta and awesome, and build a good rules set that's consistent and plays quickly? I'm not done reading Anarchy, and I'm still mildly hopeful it isn't complete garbage (though I suspect it goes too far in the "less crunch" direction for me, and I'll still just use Savage Worlds with Interface Zero 2.0 and the Fantasy Companion to run Shadowrun games), but come on.
Customer avatar
James H October 19, 2016 5:56 am UTC
PURCHASER
It was mentioned on RPGNet that some of the pregens are now not rules-legal due to errata. Will those pregens be updated to bring them in line with the updated rules?
Customer avatar
November 12, 2016 5:00 am UTC
If they were rules-legal to begin with then that would be a first to my knowledge. Shadowrun is notorios for having pregens not being rules legal.
Customer avatar
October 18, 2016 11:03 pm UTC
A couple of posts and reviews indicate that the rules are in an unfinished state. Is this accurate or possibly due to false expectations of what the rules should be? I am currently torn between this and picking up a bundle of Shadowrun 4 books to go with my 20th Anniversary edition. I realize that they are different rules and different approaches, but I am looking for something to play in the shorter term. If this is not complete, I will have to wait until it is before purchase. Thanks for any information.
Customer avatar
October 19, 2016 12:08 am UTC
PURCHASER
The rules were outright unfinished in the original release. They are finished to some degree in the current release, but only in generous terms. The example I'm most familiar with as a Technomancer player is that Sprite statistics were completely missing initially despite having many references throughout the book. One single Sprite was added in the errata, but its statistics are nonsensical. In addition, neither the Table of Contents nor Index were updated to include it. I have heard of Riggers having similar problems, but I'm not certain as to what extent. It's just kind of messy in general right now. I have not chosen a rating or written a review yet, as I hope to give the book a chance. I will say that I definitely regret my purchase as of this time. Even if it's fixed, I'd still regret purchasing so early.
Customer avatar
October 19, 2016 3:58 am UTC
That pretty much settles my decision. Anarchy will have to wait until another day.

Thank you.
Customer avatar
October 19, 2016 4:25 am UTC
PURCHASER
No problem! That said, I don't want to give the wrong idea; Anarchy does have a lot of potential! In time it will most likely be really good. It was just released a month or two too early. That's kind of the worst part: First impressions are everything.
Customer avatar
November 06, 2016 4:38 am UTC
I'll keep an eye out for when they update the file. Then I'll plop down the cash for it.
Customer avatar
October 17, 2016 5:41 am UTC
PURCHASER
Anyone having a link towards a GM screen for SRA ?
Customer avatar
Ray P April 05, 2017 4:56 am UTC
http://stuffershack.com/gm-screen-narrative-aid-for-shadowrun-anarchy/
Customer avatar
Michael L October 13, 2016 4:46 pm UTC
PURCHASER
I've skimmed through this a few times now, and there doesn't seem to be any loss to Technomancer abilities due to Essence loss in this ruleset. Is this intentional? Or did I miss something?
Customer avatar
Pierre S October 12, 2016 6:40 pm UTC
The sidebar info says "Rules System: Shadowrun", but shouldn't you define it as "Cue System"? With which system would it be more compatible, in other words?
Customer avatar
Pierre S October 20, 2016 4:38 pm UTC
...so maybe you should clarify it is the Cue System AND say it is similar to other Cue System games like Valiant Universe (a highly recognizable title).
Customer avatar
Harvey K October 10, 2016 6:33 pm UTC
PURCHASER
Hello. I'm aware there is another reprinted version now, and my Downloads list (CAT27010_SR_Anarchy Old.pdf) and (CAT27010_SR_Anarchy.pdf).
I assume the Old was the original release ? So I downloaded the other version and it looks identical. Case in point....Page 3 of the printing (Page 6 of the PDF) it still says "First Printing". If it said "Second Printing" at least I'd be reassured I had the most up to date.
Not wanting to be lazy, I thought from a comment below it said Drones and Vehicles are now Shadow Amps, so I checked P65 and it doesn't list Drones there under Shadow Amps. #confused
Customer avatar
Charles V October 12, 2016 7:35 pm UTC
PURCHASER
One of the changes is on 204, with the Shadow Amp drones getting things like [A6, D9] added to their stats. I assume that means armor and durability, so we can track attacks against the drones. A Technomancer Sprite was added to page 140. Looks like some of the optional Technomancer rules have changed (45).
Customer avatar
Harvey K October 13, 2016 6:22 pm UTC
PURCHASER
Thank you very much Charles ! I can now differentiate between them. It would be nice if they use some form of Document Version Control so the players can tell if they're using the right version. Sigh, I printed the original on the day of release and spent an hour binding it. £30 of laser jet ink down the tubes :-(
Customer avatar
October 10, 2016 1:02 pm UTC
PURCHASER
Two questions before I buy:

1. Does the section giving advice on playing with a traditional GM structure say "You'll have to come up with rules to deal with X", or does it say "This is how you can deal with X"? Wondering how much work I'll have to put in to play that way.

2. Sounds like a lot of errors. If I buy this PDF, will it be updated with the fixes? Or will I have to buy another fixed PDF in six months?
Customer avatar
Charles V October 12, 2016 7:43 pm UTC
PURCHASER
1. There's actual rules. Yaay! They go on about how to modify Plot Points, so that the PCs aren't spending them to say 'and then a rival gang shows up!' or the like. Makes the plot points more of a bennie kind of thing.

(To the game's credit, they also mention other ways to hack the system in that part, which I like.)

2. They've at least given us one new version of the PDF with some error fixes, so that's good. Still some errors in it for sure.

I definitely like the bones of the system; it does need some more errata love, and I'd probably house rule things such that 'used a Cue during narration == get a plot point,' rather than the standard being 'the GM thinks it's cool.'
Customer avatar
Austin L October 08, 2016 5:45 am UTC
PURCHASER
Good News!
The latest version of SR:A has fixed some of the more glaring issues from the initial release.
-Drones and Vehicles are now Shadow Amps, rather than Gear, and have armor and damage listed under their Amp entry.
-A Basic Technomancer Sprite is now listed in the NPC section
-There's an explicit section on running with a traditional GM structure, which I may have overlooked in my initial review. WOOPS.
- Explicit rules for building new amps are still missing, but those are more abstract anyway, so... Wasn't expecting it.
Customer avatar
Arthur D October 08, 2016 4:54 pm UTC
PURCHASER
The Drone thingie denied entire character archetypes from existing, glad they patched it in!
Customer avatar
October 09, 2016 1:06 am UTC
PURCHASER
I am very glad they're updating things! I really am. The update brings up new questions though. They did add a Sprite, but references to it are missing from both the Table of Contents and The Index. The Sprite also has Hacking instead of Tasking, which is required for most Technomancer Amps. It lacks Firewall, meaning its defense is limited to 2 (Logic). Ouch! This is just an issue with Sprites; there are other issues all over the book.

I really love the idea of a narrativist Shadowrun ruleset! I fully support Anarchy's development. I love the Shadowrun setting but not the crunchy base rules, and I'm really excited for what Anarchy can become. However, I don't think Anarchy should have been released in its current state. I hope that's not taken the wrong way, or seen as rude. That's why I've held back from giving an actual Rating for now, because it totally deserves a chance! It was kind of $15 that I could have spent on a different book though. At least until the errata was done. My apologies.
Customer avatar
Harvey K October 11, 2016 6:43 pm UTC
PURCHASER
Hello Austin,
Thank you for your comment. However, the latest download on DTRPG doesn't seem to reflect these changes, unless I am being blind ? Thank you.
Customer avatar
stephen G October 07, 2016 1:07 am UTC
is there a quickstart rules free version? im not sure i will like the heavy (?)narrativist spin, so id like a test drive first
Customer avatar
.. . October 24, 2016 4:56 pm UTC
Check:
http://catalystgamelabs.com/wordpress/wp-content/uploads/E-CAT7100X1_ValiantQSR-Unity.pdf
OR
http://www.cosmicpatrol.com/wp-content/uploads/2012/06/Cosmic%20Patrol%20Quick-Start%20Rules%20(Free%20RPG%20Day%202012).pdf
Customer avatar
Gábor C October 04, 2016 9:29 am UTC
PURCHASER
FYI there's already an official forum collecting and dealing with problematic issues: http://forums.shadowruntabletop.com/index.php?topic=25042 Hopefully it will result in an errata and/or an updated product soon. :)
Customer avatar
Eric L October 03, 2016 7:19 pm UTC
Do you know if the print version will have the corrections? I just ordered it and it seem there is delay. I hope the delay is to correct the product.
Customer avatar
October 03, 2016 3:51 am UTC
PURCHASER
Hello! I was trying to find the rules for Technomancer Sprites. I read the section about Compiling, and Sprites counting as NPCs. However, I could not find any sample NPC entries for them. A few Spirits, but no Sprites. Am I missing something on how their stats are calculated?

Thank you! :)
Customer avatar
Markus S October 03, 2016 9:43 am UTC
PURCHASER
I'd like to add that the rules on Sprites are contradictory. In the Matrix rules, it says that Hacking is the skill to use for summoning Sprites (p. 46). In the Skills list, Tasking ist listed as a Technomancer-only skill for that purpose (p. 32).
Customer avatar
Robertson Jr S October 03, 2016 3:19 am UTC
PURCHASER
in my pdf, all the blue box example/table/story/etc is unreadable unless I zoomed in. Also the text is black on black background, is it meant to be like that? Any solution to this?
Customer avatar
jérôme R October 03, 2016 8:53 am UTC
PURCHASER
i have the same problem :(
Customer avatar
Kate D October 03, 2016 2:39 am UTC
PURCHASER
Has anyone had luck getting something to read this properly? In Browser the text bleeds and runs out all over the place, and Adobe Reader says there's an error on almost half the pages :/
Customer avatar
Kate D October 03, 2016 3:29 am UTC
PURCHASER
re-downloaded and it's okay now. Can't believe I didn't think of that earlier.
See 16 more
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!
 Recent History











Product Information
Platinum seller
Rule System(s)
Pages
218
Publisher Stock #
E-CAT27010
File Size:
12.93 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Information
Watermarked PDF
Adobe DRM-protected PDF
These eBooks are protected by Adobe's Digital Rights Management (DRM) technology. To use them, you must activate your Adobe Reader software. Click here for more details.

Watermarked PDF

These eBooks are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the document containing your name and the order number of your eBook purchase.

Warning: If any books bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.

Here is a sample of a page from a watermarked book:

File Last Updated:
October 08, 2016
This title was added to our catalog on September 30, 2016.