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Alternative Classes [BUNDLE]

Alternative Classes [BUNDLE]

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This special bundle product contains the following titles.



The Bard - A Dungeon World Playbook
Regular price: $2.49
Bundle price:
 $2.15
Format:
 Watermarked PDF

NOTE: Not sure what's wrong with the previews (specifically the full-sized one), so until I get that sussed out here's a link to a full-sized version:https://drive.google.com/file/d/0B9it4ynveVn4bVpuM1FTQzZuOVE/edit?usp=sharing

Stories and songs can do more than entertain.

Properly told stories can unite a community, allow you to share experiences, and convey lessons and wisdom. Likewise, songs can uplift one’s soul and inspire others to perform great deeds, or they can fill one’s heart with despair or dread.

Whether by book or word you’ve learned your share of both over the years, like the difference between a puca and a kelpie, The Three Songs of Erui, how sunlight affects the trolls of the Hagswood, The Barghest of Ulfstir, dwarven smith-chan...


The Cleric - A Dungeon World Playbook
Regular price: $2.75
Bundle price:
 $2.40
Format:
 Watermarked PDF

This class presents a complete alternative to the cleric found in Dungeon World: instead of a pseudo-Vancian magic system it uses a Favor mechanic (something we originally cooked up for FrankenFourth) to protect yourself, heal others (over time), and increase the odds of succeeding at tasks that fall within your deity's purview.

You can also perform services for your deity in exchange for XP, attempt to ward off whatever it is that your deity is opposed to (not just undead), perform the equivalent of divine rituals, and use your WIS instead of INT to see what you know about your deity and things relating to it.

The thirty advanced moves let you control how your cleric develops as you level up: you can repel your deity's enemies...


The Druid - A Dungeon World Playbook
Regular price: $2.75
Bundle price:
 $2.40
Format:
 Watermarked PDF

You can feel the pulse of the world as it beats through the ground, and hear its sibilant whispers carried by the winds. You can channel this energy to heal those deserving few, or unleash it upon any who would defy the forces of nature.

Blurring the line between man and beast, you can also shed your own flesh, assuming the shape of one of nature’s myriad children. Your form is boundless: prowl through dark forests, soar through the open sky, and swim in the vast seas.

Armed with knowledge of the wild and its primeval power, do you simply try to survive, coexist with the kingdoms men strive to carve out for themselves, or will you drag civilization back into the untamed darkness?

Survival of the fittest, and all that that entails.

The class presen...


The Fighter - A Dungeon World Playbook
Regular price: $2.50
Bundle price:
 $2.15
Format:
 Watermarked PDF

Like The Bard and The Druid, this class is designed to fix the issues we have with the default Dungeon World fighter.

Rather than being largely defined by a single piece of equipment, you’re defined by your skills. At the start of the game, you choose what sort of weapons you’ve trained the most with: one-handed weapons and a shield, big-ass, two-handed weapons, a ranged weapons, or two weapons at once. You’re also good at sizing up your opponents, and creating makeshift weapons.

As you level up, you choose if you further specialize in your weapon(s) of choice, improve your skills with other weapon types, learn to create better weapons and armor on the fly, become tougher, learn other tricks, and so on.

This produ...


The Paladin - A Dungeon World Playbook
Regular price: $2.75
Bundle price:
 $2.40
Format:
 Watermarked PDF

This class presents a complete alternative to the paladin class found in Dungeon World. 

While it's still a capable melee warrior (moreso against the denizens of evil), most of its abilities are built around the seven-heavenly virtues: you choose three at the start of the game, and can choose more using advanced moves. Each virtue grants you an ability and forbids you from doing something, and most of the twenty-five advanced moves require and build onto the virtues you chose, so not all paladins will feel or play the same way.

As with our other alternative classes, this is intended to replace the default paladin, but frankly they're both different enough that you could use both at the same table.

This product contains three files.



The Rogue - A Dungeon World Playbook
Regular price: $2.50
Bundle price:
 $2.15
Format:
 Watermarked PDF

This class deviates from the thief in more than name. Backstab is replaced with sneak attack, which is more flexible and doesn't contradict the rulebook about attacking things unawares, stealthy and evasion make you more difficult to notice and pin down, and tricks of the trade handles the Dexterity-based skills: instead of giving you all of them at the start you get one from your background, and you get to choose a second (an advanced move lets you grab the third if you want).

The twenty-nine advanced moves provide you with numerous ways to customize your character. As with most of our classes there are move trees or paths to choose from: you can move around while hiding without being noticed, deal more damage with sneak attack (and more easily assist your part...


Total value:$15.74
Special bundle price:$13.65
Savings of:$2.09 (13%)
 
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Product Information
ISBN
1-30000-204-3
Publisher Stock #
AGG0061
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on July 18, 2016.