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Savage Rifts: Game Master's Handbook
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Savage Rifts: Game Master's Handbook

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WELL, THAT ESCALATED QUICKLY!

Running Savage Rifts® is unlike any game you've ever run before: everything is bigger, faster, and over-the-top, with more adventure and threats thanks to the gaping holes in space-time that define the setting. The heroes of the setting are powered up and equipped with the kind of gear you need to fight inter-dimensional wars.

WE'VE GOT YOUR BACK

The Rifts® Game Master's Handbook is packed cover-to-cover with everything you need to master a setting with decades of history and a Megaverse® of possibilities. A thorough yet concise overview of the world, with a focus on the North American continent where the Tomorrow Legion is based, adds to information about all the factions and other major known threats the heroes are likely to encounter. All you need to know about the ley lines, the Rifts®, how they work, and how to on-the-fly generate them at need is included. You also get a powerful Adventure Generator tailored to the unique qualities of Rifts® North America and the foes that plague the Tomorrow Legion, powerful and useful advice on running a Savage Rifts® campaign; and much, much more!

This book requires the Savage Worlds core rules and the Rifts®: The Tomorrow Legion Player's Guide to play. Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.

***

A MEGAVERSE® GONE MAD!

Unpredictable holes in the very fabric of space and time open the way to countless creatures, beings, and dangers. Whatever you imagine—whatever you fear—it’s somewhere on this war-and-chaos ravaged world. Prepare yourself for a railgun-shredding, mega-powered magic flinging journey into a post-POST-apocalyptic world where supernatural horrors vie with technological empires for mastery of the world!

Savage Rifts® brings the incredibly popular world of Palladium Books’ Rifts® to the award-winning Savage Worlds system by Pinnacle Entertainment Group. It requires the Savage Worlds core rules to play.

Rifts® and Megaverse® are Registered Trademarks of Palladium Books, Inc. All character names and likenesses are copyright and trademarks owned by Palladium Books, Inc. and used under license.


 
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Reviews
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August 29th, 2016
It's my opinion that GM Guides are usually the toughest products to write. You've already shared everything to play the game in your Player's Handbook and the monsters are going to be found in your Monster Manuals. So exactly what do you put in this [...]
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August 28th, 2016
The savage Rifts: Game Master's Handbook does a good job exploring and describing various characters of note, factions, motivations and goals but for me, it really shines in the actual rifts section, detailing the numerous Ley Lines, nexus points and [...]
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Product Information
Gold seller
Rule System(s)
Pages
96
File Size:
12.97 MB
Format
Original electronic
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File Last Updated:
August 27, 2016
This title was added to our catalog on July 14, 2016.